voxel-game/renderdoc.cap

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{
"rdocCaptureSettings": 1,
"settings": {
"autoStart": false,
"commandLine": "",
"environment": [
],
"executable": "/home/brett/Documents/code/c++/voxel-game/cmake-build-relwithdebinfo/voxel-game",
"inject": false,
"numQueuedFrames": 0,
"options": {
"allowFullscreen": true,
"allowVSync": true,
"apiValidation": false,
"captureAllCmdLists": false,
"captureCallstacks": false,
"captureCallstacksOnlyDraws": false,
"debugOutputMute": true,
"delayForDebugger": 0,
"hookIntoChildren": false,
"refAllResources": false,
"softMemoryLimit": 0,
"verifyBufferAccess": false
},
"queuedFrameCap": 0,
"workingDir": ""
}
}