BLT + Windowing lib + functions for making easy desktop apps with C++! (Graphics Engine base taken from Parks 'n' Rec project)
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Projects I'm working on started at the park
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Graphics
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COSC 3P91 Assignments
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Simple particle fountain simulation based on legacy OpenGL 2.1, with WIP high-performance mode (GL4.6).
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Chess Playing AI using alpha-beta pruning
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