BLT-With-Graphics-Template/include/blt/gfx/renderer/batch_2d_renderer.h

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/*
* <Short Description>
* Copyright (C) 2023 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_WITH_GRAPHICS_BATCH_2D_RENDERER_H
#define BLT_WITH_GRAPHICS_BATCH_2D_RENDERER_H
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#include "blt/gfx/model.h"
#include "blt/gfx/shader.h"
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namespace blt::gfx
{
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struct rectangle
{
float x, y, width, height;
};
class batch_renderer_2d
{
private:
vertex_array* square_vao;
shader_t* shader;
public:
/**
* @param use_view_matrix should we use the view matrix when rendering? Defaults to false as the assumption is the view matrix is 3d
*/
void create(bool use_view_matrix = false);
void cleanup();
};
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}
#endif //BLT_WITH_GRAPHICS_BATCH_2D_RENDERER_H