BLT-With-Graphics-Template/include/blt/gfx/renderer/font_renderer.h

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#pragma once
/*
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_WITH_GRAPHICS_FONT_RENDERER_H
#define BLT_WITH_GRAPHICS_FONT_RENDERER_H
#include <blt/gfx/font/font.h>
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#include <blt/gfx/texture.h>
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#include <blt/gfx/shader.h>
#include <blt/gfx/model.h>
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#include <blt/std/hashmap.h>
#include <blt/std/binary_tree.h>
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namespace blt::gfx
{
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class font_texture_atlas : public texture_gl2D
{
public:
struct bounded_t
{
font::glyph_t glyph;
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// starting point inside texture atlas
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blt::vec2ui min;
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// ending point of the glyph, inside texture atlas
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blt::vec2ui max;
};
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struct added_font_results_t
{
blt::u64 last_inserted_index;
blt::u64 min_index_used;
blt::u64 max_index_used;
};
public:
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explicit font_texture_atlas(blt::i32 dimensions, blt::u32 padding);
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added_font_results_t add_font(const font::font_file_t& file, float size);
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added_font_results_t add_font(const font::font_file_t& file, blt::u64 start, float size);
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bounded_t& get_glyph(blt::u64 c, std::string_view font)
{ return glyphs.at(font).at(c); }
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[[nodiscard]] const bounded_t& get_glyph(blt::u64 c, std::string_view font) const
{ return glyphs.at(font).at(c); }
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private:
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blt::hashmap_t<std::string, blt::hashmap_t<blt::u64, bounded_t>> glyphs;
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blt::u32 used_width = 0;
blt::u32 used_height = 0;
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blt::u32 padding;
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};
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class font_generator_t
{
public:
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struct size_bounds_t
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{
float min_size, max_size;
blt::u64 min_char, max_char;
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};
struct bounded_font_t
{
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font_texture_atlas* atlas;
blt::u64 min_char, max_char;
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bounded_font_t(font_texture_atlas* atlas, u64 minChar, u64 maxChar): atlas(atlas), min_char(minChar), max_char(maxChar)
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{}
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// replace with font -> char range. use scaling.
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};
public:
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explicit font_generator_t(blt::i32 dimensions, blt::u32 padding, float gen_size);
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void add_font(const font::font_file_t& file);
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inline font_texture_atlas& get_texture(const std::string& font, blt::u64 c)
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{
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for (auto& atlas : font_associations[font])
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{
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if (c >= atlas.min_char && c <= atlas.max_char)
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return *atlas.atlas;
}
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throw std::runtime_error("Character not found inside atlases with font '" + font + "'");
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}
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[[nodiscard]] blt::i32 get_dimensions() const
{ return dimensions; }
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[[nodiscard]] float get_generated_size() const
{ return gen_size; }
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private:
blt::i32 dimensions;
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blt::u32 padding;
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std::vector<std::unique_ptr<font_texture_atlas>> atlases;
blt::hashmap_t<std::string, std::vector<bounded_font_t>> font_associations;
float gen_size;
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};
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class font_renderer_t
{
public:
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struct compiled_text_t
{
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friend font_renderer_t;
public:
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compiled_text_t& setText(std::string_view str, float size, std::string_view font = "__default");
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compiled_text_t& recompile();
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compiled_text_t& setPosition(const blt::vec2f& pos)
{
position = pos;
return *this;
}
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compiled_text_t& setBounds(const blt::vec2f& limit)
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{
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bounds = limit;
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return *this;
}
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compiled_text_t& setUnrestrictedBounds()
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{
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bounds = {};
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return *this;
}
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compiled_text_t& setSize(float size)
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{
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current_size = size;
scale = {size / generator.get_generated_size(), size / generator.get_generated_size()};
return *this;
}
compiled_text_t& setColor(const blt::vec4f& c)
{
color = c;
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return *this;
}
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compiled_text_t& setPosition(float x, float y)
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{
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position = {x, y};
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return *this;
}
compiled_text_t& setColor(float r, float g, float b, float a = 1)
{
color = {r, g, b, a};
return *this;
}
compiled_text_t& setZIndex(float s)
{
z_index = s;
return *this;
}
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[[nodiscard]] const vec2f& getBounds() const
{ return bounds; }
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[[nodiscard]] const vec2f& getPosition() const
{ return position; }
[[nodiscard]] const vec2f& getScale() const
{ return scale; }
[[nodiscard]] const vec4f& getColor() const
{ return color; }
[[nodiscard]] float getZIndex() const
{ return z_index; }
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private:
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explicit compiled_text_t(font_generator_t& generator);
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void draw();
struct text_render_info_t
{
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font_texture_atlas* texture = nullptr;
blt::size_t render_start = 0;
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blt::size_t render_count = 0;
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text_render_info_t(font_texture_atlas* texture, size_t renderStart, size_t renderCount):
texture(texture), render_start(renderStart), render_count(renderCount)
{}
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};
font_generator_t& generator;
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std::string contents, font;
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vertex_array_t vao{};
std::vector<text_render_info_t> renders;
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blt::vec2f position, bounds;
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blt::vec2f scale = {1, 1};
blt::vec4 color = blt::make_color(1, 1, 1);
float z_index = 0;
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float current_size = 0;
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};
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public:
explicit font_renderer_t();
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void create_default(float gen_size = 250, blt::i32 dimensions = 0);
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void create(float gen_size, blt::i32 dimensions = 0);
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void cleanup();
void add_font(const font::font_file_t& file)
{
generator->add_font(file);
}
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void add_default_font(std::string_view path, std::string_view name = "__default");
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void add_default_font(const blt::u8* data, blt::size_t size, bool compressed = false, std::string_view name = "__default");
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compiled_text_t* create_text(std::string_view str, float size, std::string_view font = "__default");
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void destroy_text(compiled_text_t* text);
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void render();
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private:
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std::unique_ptr<font_generator_t> generator;
std::unique_ptr<shader_t> font_shader;
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blt::hashmap_t<compiled_text_t*, blt::size_t> text_ptr_to_index;
std::vector<std::unique_ptr<compiled_text_t>> added_texts;
std::vector<std::unique_ptr<compiled_text_t>> cached_text_objects;
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};
}
#endif //BLT_WITH_GRAPHICS_FONT_RENDERER_H