layout string

main
Brett 2024-05-11 13:39:43 -04:00
parent e674819344
commit 2c85c0f93c
3 changed files with 3 additions and 7 deletions

View File

@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25)
set(BLT_GRAPHICS_VERSION 0.13.9)
set(BLT_GRAPHICS_VERSION 0.13.10)
set(BLT_GRAPHICS_TEST_VERSION 0.0.1)
project(BLT_WITH_GRAPHICS VERSION ${BLT_GRAPHICS_VERSION})

View File

@ -4,16 +4,12 @@ const std::string shader_pp_screen_frag = R"("
#version 300 es
precision mediump float;
${LAYOUT_STRING} out vec4 FragColor;
${LAYOUT_STRING}out vec4 FragColor;
in vec2 uv;
in vec2 pos;
uniform sampler2D tex;
vec4 linear_iter(vec4 i, vec4 p, float factor){
return (i + p) * factor;
}
void main() {
FragColor = texture(tex, uv);
}

@ -1 +1 @@
Subproject commit 943fb842117cd698f75ffd7d13815622e4a6e128
Subproject commit fa5083b637a96af5b430c9f0015ee11d5638d201