BLT/include/blt/std/thread.h

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/*
* <Short Description>
* Copyright (C) 2023 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef BLT_THREAD_H
#define BLT_THREAD_H
#include <thread>
#include <functional>
#include <string>
#include <vector>
#include <queue>
#include <variant>
#include <atomic>
#include <mutex>
#include <chrono>
#include <optional>
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#include <blt/std/logging.h>
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namespace blt
{
/**
* @tparam queue should we use a queue or execute the same function over and over?
*/
template<bool queue = false, typename... Args>
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class thread_pool
{
private:
using thread_function = std::function<void(Args...)>;
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volatile std::atomic_bool should_stop = false;
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volatile std::atomic_uint64_t stopped = 0;
std::uint64_t number_of_threads = 0;
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std::vector<std::thread*> threads;
std::variant<std::queue<thread_function>, thread_function> func_queue;
std::mutex queue_mutex;
// only used when a queue
volatile std::atomic_uint64_t tasks = 0;
volatile std::atomic_uint64_t completed_tasks = 0;
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bool func_loaded = false;
void init()
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{
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for (std::uint64_t i = 0; i < number_of_threads; i++)
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{
threads.push_back(new std::thread([this]() {
while (!should_stop)
{
if constexpr (queue)
{
// should be safe right?
std::unique_lock lock(queue_mutex);
lock.lock();
auto& func_q = std::get<std::queue<thread_function>>(func_queue);
if (func_q.empty())
{
lock.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(16));
continue;
}
auto func = func_q.front();
func_q.pop();
lock.unlock();
func();
completed_tasks++;
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} else
{
if (!func_loaded)
{
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std::scoped_lock lock(queue_mutex);
if (std::holds_alternative<std::queue<thread_function>>(func_queue))
{
std::this_thread::sleep_for(std::chrono::milliseconds(16));
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//BLT_WARN("Running non queue variant with a queue inside!");
continue;
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}
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func_loaded = true;
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}
auto& func = std::get<thread_function>(func_queue);
func();
}
}
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stopped++;
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}));
}
}
void cleanup()
{
for (auto* t : threads)
{
if (t->joinable())
t->join();
delete t;
}
}
public:
explicit thread_pool(std::uint64_t number_of_threads = 8, std::optional<thread_function> default_function = {})
{
if (default_function.has_value())
func_queue = default_function.value();
this->number_of_threads = number_of_threads;
init();
}
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inline void execute(const thread_function& func)
{
std::scoped_lock lock(queue_mutex);
if constexpr (queue)
{
auto& v = std::get<std::queue<thread_function>>(func_queue);
v.push(func);
tasks++;
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} else
{
func_queue = func;
}
}
[[nodiscard]] inline bool tasks_complete() const
{
return completed_tasks == tasks;
}
[[nodiscard]] inline bool complete() const
{
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return stopped == number_of_threads;
}
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inline void stop()
{
should_stop = true;
}
inline void reset_tasks()
{
tasks = 0;
completed_tasks = 0;
}
inline void reset()
{
stop();
cleanup();
stopped = 0;
init();
}
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~thread_pool()
{
should_stop = true;
cleanup();
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}
};
}
#endif //BLT_THREAD_H