BLT/include/blt/std/loader.h

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/*
* Created by Brett on 08/02/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#ifndef BLT_TESTS_LOADER_H
#define BLT_TESTS_LOADER_H
#include <fstream>
#include <ios>
#include <vector>
#include <unordered_map>
#include <string>
#include <blt/std/string.h>
#include <blt/std/logging.h>
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namespace blt::fs {
std::vector<std::string> getLinesFromFile(const std::string& path);
std::vector<std::string> recursiveShaderInclude(const std::string& path);
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static inline std::string loadShaderFile(const std::string& path) {
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std::stringstream stringStream;
auto lines = recursiveShaderInclude(path);
for (const auto& line : lines) {
// now process the defines, if they exist
// if (line.starts_with("#define")) {
// auto defineParts = String::split(line, " ");
// // create a new define statement in the defines place but with the respective value.
// if (defines.contains(defineParts[1])) {
// stringStream << "#define ";
// stringStream << defineParts[1] << " ";
// stringStream << defines[defineParts[1]];
// stringStream << "\n";
// continue;
// }
// }
stringStream << line;
stringStream << "\n";
}
//tlog << stringStream.str();
return stringStream.str();
}
}
#endif //BLT_TESTS_LOADER_H