BLT/include/blt/math/math.h

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/*
* Created by Brett on 09/01/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#ifndef BLT_MATH_H
#define BLT_MATH_H
#include <blt/math/vectors.h>
#include <blt/math/matrix.h>
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namespace blt {
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// inline std::ostream& operator<<(std::ostream& out, const mat4x4& v) {
// return out << "\rMatrix4x4{" << v.m00() << ", " << v.m01() << ", " << v.m02() << ", " << v.m03() << "} \n"\
// << " {" << v.m10() << ", " << v.m11() << ", " << v.m12() << ", " << v.m13() << "} \n"\
// << " {" << v.m20() << ", " << v.m21() << ", " << v.m22() << ", " << v.m23() << "} \n"\
// << " {" << v.m30() << ", " << v.m31() << ", " << v.m32() << ", " << v.m33() << "} \n";
// }
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}
#endif //BLT_MATH_H