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|
||||
set(CMAKE_CXX14_COMPILE_FEATURES "cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates")
|
||||
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|
||||
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|
||||
set(CMAKE_CXX23_COMPILE_FEATURES "cxx_std_23")
|
||||
|
||||
set(CMAKE_CXX_PLATFORM_ID "Linux")
|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
|
||||
|
||||
set(CMAKE_AR "/usr/bin/ar")
|
||||
set(CMAKE_CXX_COMPILER_AR "/usr/bin/gcc-ar-12")
|
||||
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|
||||
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|
||||
set(CMAKE_LINKER "/usr/bin/ld")
|
||||
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|
||||
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|
||||
set(CMAKE_CXX_COMPILER_LOADED 1)
|
||||
set(CMAKE_CXX_COMPILER_WORKS TRUE)
|
||||
set(CMAKE_CXX_ABI_COMPILED TRUE)
|
||||
|
||||
set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
|
||||
|
||||
set(CMAKE_CXX_COMPILER_ID_RUN 1)
|
||||
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;m;mm;mpp;CPP;ixx;cppm)
|
||||
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
|
||||
|
||||
foreach (lang C OBJC OBJCXX)
|
||||
if (CMAKE_${lang}_COMPILER_ID_RUN)
|
||||
foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
|
||||
list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
|
||||
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|
||||
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|
||||
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|
||||
|
||||
set(CMAKE_CXX_LINKER_PREFERENCE 30)
|
||||
set(CMAKE_CXX_LINKER_PREFERENCE_PROPAGATES 1)
|
||||
|
||||
# Save compiler ABI information.
|
||||
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|
||||
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|
||||
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|
||||
set(CMAKE_CXX_LIBRARY_ARCHITECTURE "x86_64-linux-gnu")
|
||||
|
||||
if(CMAKE_CXX_SIZEOF_DATA_PTR)
|
||||
set(CMAKE_SIZEOF_VOID_P "${CMAKE_CXX_SIZEOF_DATA_PTR}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ABI)
|
||||
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|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_LIBRARY_ARCHITECTURE)
|
||||
set(CMAKE_LIBRARY_ARCHITECTURE "x86_64-linux-gnu")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX "")
|
||||
if(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX)
|
||||
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_CXX_CL_SHOWINCLUDES_PREFIX}")
|
||||
endif()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "/usr/include/c++/12;/usr/include/x86_64-linux-gnu/c++/12;/usr/include/c++/12/backward;/usr/lib/gcc/x86_64-linux-gnu/12/include;/usr/local/include;/usr/include/x86_64-linux-gnu;/usr/include")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_LIBRARIES "stdc++;m;gcc_s;gcc;c;gcc_s;gcc")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES "/usr/lib/gcc/x86_64-linux-gnu/12;/usr/lib/x86_64-linux-gnu;/usr/lib;/lib/x86_64-linux-gnu;/lib")
|
||||
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
|
Binary file not shown.
Binary file not shown.
|
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||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
|
||||
set(CMAKE_SYSTEM "Linux-6.0.0-2-amd64")
|
||||
set(CMAKE_SYSTEM_NAME "Linux")
|
||||
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||||
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/* cv-qualifiers did not exist in K&R C */
|
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||||
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||||
|
||||
#if !defined(__has_include)
|
||||
/* If the compiler does not have __has_include, pretend the answer is
|
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always no. */
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||||
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||||
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Version date components: YYYY=Year, MM=Month, DD=Day */
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|
||||
# define COMPILER_ID "Intel"
|
||||
# if defined(_MSC_VER)
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# define SIMULATE_ID "MSVC"
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||||
# endif
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||||
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|
||||
# define SIMULATE_ID "GNU"
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||||
# endif
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||||
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
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||||
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||||
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||||
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|
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||||
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/* _MSC_VER = VVRR */
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# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
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||||
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||||
# endif
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||||
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||||
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||||
# elif defined(__GNUG__)
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||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
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|
||||
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|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
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||||
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|
||||
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||||
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||||
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||
# define COMPILER_ID "IntelLLVM"
|
||||
#if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
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|
||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||
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|
||||
* VVVV is no smaller than the current year when a version is released.
|
||||
*/
|
||||
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|
||||
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||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
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# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||
#else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
#elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
#endif
|
||||
#if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
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|
||||
#if defined(__GNUC_PATCHLEVEL__)
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||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
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||||
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|
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#elif defined(__PATHCC__)
|
||||
# define COMPILER_ID "PathScale"
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||||
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
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||||
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
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# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
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||||
# endif
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#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
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# define COMPILER_ID "Embarcadero"
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# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
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#elif defined(__BORLANDC__)
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|
||||
/* __BORLANDC__ = 0xVRR */
|
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# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
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||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
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||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
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# define COMPILER_ID "Watcom"
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/* __WATCOMC__ = VVRR */
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# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
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||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_C)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_C >= 0x5100
|
||||
/* __SUNPRO_C = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
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|
||||
|
||||
#elif defined(__HP_cc)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_cc = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
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||||
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
|
||||
|
||||
#elif defined(__DECC)
|
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# define COMPILER_ID "Compaq"
|
||||
/* __DECC_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
|
||||
|
||||
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__open_xl__) && defined(__clang__)
|
||||
# define COMPILER_ID "IBMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
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||||
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
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||||
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
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||||
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
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|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
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# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
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# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
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|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
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# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
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||||
|
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|
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# define COMPILER_ID "NVHPC"
|
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# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
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# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
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|
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|
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# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
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||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
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||||
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||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
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|
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|
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# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__TINYC__)
|
||||
# define COMPILER_ID "TinyCC"
|
||||
|
||||
#elif defined(__BCC__)
|
||||
# define COMPILER_ID "Bruce"
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
|
||||
# define COMPILER_ID "LCC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(1)
|
||||
# if defined(__LCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__LCC__- 100)
|
||||
# endif
|
||||
# if defined(__LCC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(_ADI_COMPILER)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VERSIONNUM__)
|
||||
/* __VERSIONNUM__ = 0xVVRRPPTT */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
|
||||
# define COMPILER_ID "SDCC"
|
||||
# if defined(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
|
||||
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
|
||||
# else
|
||||
/* SDCC = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
# elif defined(_ADI_COMPILER)
|
||||
# define PLATFORM_ID "ADSP"
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
# elif defined(__ADSPSHARC__)
|
||||
# define ARCHITECTURE_ID "SHARC"
|
||||
|
||||
# elif defined(__ADSPBLACKFIN__)
|
||||
# define ARCHITECTURE_ID "Blackfin"
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
char const info_simulate_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||
SIMULATE_VERSION_MAJOR,
|
||||
# ifdef SIMULATE_VERSION_MINOR
|
||||
'.', SIMULATE_VERSION_MINOR,
|
||||
# ifdef SIMULATE_VERSION_PATCH
|
||||
'.', SIMULATE_VERSION_PATCH,
|
||||
# ifdef SIMULATE_VERSION_TWEAK
|
||||
'.', SIMULATE_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||
|
||||
|
||||
|
||||
#if !defined(__STDC__) && !defined(__clang__)
|
||||
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
|
||||
# define C_VERSION "90"
|
||||
# else
|
||||
# define C_VERSION
|
||||
# endif
|
||||
#elif __STDC_VERSION__ > 201710L
|
||||
# define C_VERSION "23"
|
||||
#elif __STDC_VERSION__ >= 201710L
|
||||
# define C_VERSION "17"
|
||||
#elif __STDC_VERSION__ >= 201000L
|
||||
# define C_VERSION "11"
|
||||
#elif __STDC_VERSION__ >= 199901L
|
||||
# define C_VERSION "99"
|
||||
#else
|
||||
# define C_VERSION "90"
|
||||
#endif
|
||||
const char* info_language_standard_default =
|
||||
"INFO" ":" "standard_default[" C_VERSION "]";
|
||||
|
||||
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
|
||||
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
|
||||
defined(__TI_COMPILER_VERSION__)) && \
|
||||
!defined(__STRICT_ANSI__)
|
||||
"ON"
|
||||
#else
|
||||
"OFF"
|
||||
#endif
|
||||
"]";
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
#ifdef ID_VOID_MAIN
|
||||
void main() {}
|
||||
#else
|
||||
# if defined(__CLASSIC_C__)
|
||||
int main(argc, argv) int argc; char *argv[];
|
||||
# else
|
||||
int main(int argc, char* argv[])
|
||||
# endif
|
||||
{
|
||||
int require = 0;
|
||||
require += info_compiler[argc];
|
||||
require += info_platform[argc];
|
||||
require += info_arch[argc];
|
||||
#ifdef COMPILER_VERSION_MAJOR
|
||||
require += info_version[argc];
|
||||
#endif
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
require += info_version_internal[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_ID
|
||||
require += info_simulate[argc];
|
||||
#endif
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
require += info_simulate_version[argc];
|
||||
#endif
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
require += info_cray[argc];
|
||||
#endif
|
||||
require += info_language_standard_default[argc];
|
||||
require += info_language_extensions_default[argc];
|
||||
(void)argv;
|
||||
return require;
|
||||
}
|
||||
#endif
|
Binary file not shown.
|
@ -1,826 +0,0 @@
|
|||
/* This source file must have a .cpp extension so that all C++ compilers
|
||||
recognize the extension without flags. Borland does not know .cxx for
|
||||
example. */
|
||||
#ifndef __cplusplus
|
||||
# error "A C compiler has been selected for C++."
|
||||
#endif
|
||||
|
||||
#if !defined(__has_include)
|
||||
/* If the compiler does not have __has_include, pretend the answer is
|
||||
always no. */
|
||||
# define __has_include(x) 0
|
||||
#endif
|
||||
|
||||
|
||||
/* Version number components: V=Version, R=Revision, P=Patch
|
||||
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||
|
||||
#if defined(__COMO__)
|
||||
# define COMPILER_ID "Comeau"
|
||||
/* __COMO_VERSION__ = VRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
|
||||
|
||||
#elif defined(__INTEL_COMPILER) || defined(__ICC)
|
||||
# define COMPILER_ID "Intel"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# endif
|
||||
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||
except that a few beta releases use the old format with V=2021. */
|
||||
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||
# if defined(__INTEL_COMPILER_UPDATE)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||
# else
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||
# endif
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||
/* The third version component from --version is an update index,
|
||||
but no macro is provided for it. */
|
||||
# define COMPILER_VERSION_PATCH DEC(0)
|
||||
# endif
|
||||
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||
# endif
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||
# define COMPILER_ID "IntelLLVM"
|
||||
#if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
#endif
|
||||
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||
* VVVV is no smaller than the current year when a version is released.
|
||||
*/
|
||||
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||
#else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||
#endif
|
||||
#if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
#elif defined(__GNUG__)
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||
#endif
|
||||
#if defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
#endif
|
||||
#if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
#endif
|
||||
|
||||
#elif defined(__PATHCC__)
|
||||
# define COMPILER_ID "PathScale"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||
# if defined(__PATHCC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||
# define COMPILER_ID "Embarcadero"
|
||||
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# define COMPILER_ID "Borland"
|
||||
/* __BORLANDC__ = 0xVRR */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||
|
||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_CC)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_CC >= 0x5100
|
||||
/* __SUNPRO_CC = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_aCC)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_aCC = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
|
||||
|
||||
#elif defined(__DECCXX)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECCXX_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
|
||||
|
||||
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__open_xl__) && defined(__clang__)
|
||||
# define COMPILER_ID "IBMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
|
||||
# define COMPILER_ID "LCC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(1)
|
||||
# if defined(__LCC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__LCC__- 100)
|
||||
# endif
|
||||
# if defined(__LCC_MINOR__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
|
||||
# define SIMULATE_ID "GNU"
|
||||
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__) || defined(__GNUG__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# if defined(__GNUC__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(_ADI_COMPILER)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VERSIONNUM__)
|
||||
/* __VERSIONNUM__ = 0xVVRRPPTT */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
|
||||
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
# elif defined(_ADI_COMPILER)
|
||||
# define PLATFORM_ID "ADSP"
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# if defined(__PPC64__)
|
||||
# define ARCHITECTURE_ID "PPC64"
|
||||
|
||||
# elif defined(__ppc__)
|
||||
# define ARCHITECTURE_ID "PPC"
|
||||
|
||||
# elif defined(__ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__x86_64__)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(__i386__)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# if defined(__TI_ARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__MSP430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__TMS320C28XX__)
|
||||
# define ARCHITECTURE_ID "TMS320C28x"
|
||||
|
||||
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||
# define ARCHITECTURE_ID "TMS320C6x"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
# elif defined(__ADSPSHARC__)
|
||||
# define ARCHITECTURE_ID "SHARC"
|
||||
|
||||
# elif defined(__ADSPBLACKFIN__)
|
||||
# define ARCHITECTURE_ID "Blackfin"
|
||||
|
||||
#else
|
||||
# define ARCHITECTURE_ID
|
||||
#endif
|
||||
|
||||
/* Convert integer to decimal digit literals. */
|
||||
#define DEC(n) \
|
||||
('0' + (((n) / 10000000)%10)), \
|
||||
('0' + (((n) / 1000000)%10)), \
|
||||
('0' + (((n) / 100000)%10)), \
|
||||
('0' + (((n) / 10000)%10)), \
|
||||
('0' + (((n) / 1000)%10)), \
|
||||
('0' + (((n) / 100)%10)), \
|
||||
('0' + (((n) / 10)%10)), \
|
||||
('0' + ((n) % 10))
|
||||
|
||||
/* Convert integer to hex digit literals. */
|
||||
#define HEX(n) \
|
||||
('0' + ((n)>>28 & 0xF)), \
|
||||
('0' + ((n)>>24 & 0xF)), \
|
||||
('0' + ((n)>>20 & 0xF)), \
|
||||
('0' + ((n)>>16 & 0xF)), \
|
||||
('0' + ((n)>>12 & 0xF)), \
|
||||
('0' + ((n)>>8 & 0xF)), \
|
||||
('0' + ((n)>>4 & 0xF)), \
|
||||
('0' + ((n) & 0xF))
|
||||
|
||||
/* Construct a string literal encoding the version number. */
|
||||
#ifdef COMPILER_VERSION
|
||||
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#elif defined(COMPILER_VERSION_MAJOR)
|
||||
char const info_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||
COMPILER_VERSION_MAJOR,
|
||||
# ifdef COMPILER_VERSION_MINOR
|
||||
'.', COMPILER_VERSION_MINOR,
|
||||
# ifdef COMPILER_VERSION_PATCH
|
||||
'.', COMPILER_VERSION_PATCH,
|
||||
# ifdef COMPILER_VERSION_TWEAK
|
||||
'.', COMPILER_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the internal version number. */
|
||||
#ifdef COMPILER_VERSION_INTERNAL
|
||||
char const info_version_internal[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||
'i','n','t','e','r','n','a','l','[',
|
||||
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||
#endif
|
||||
|
||||
/* Construct a string literal encoding the version number components. */
|
||||
#ifdef SIMULATE_VERSION_MAJOR
|
||||
char const info_simulate_version[] = {
|
||||
'I', 'N', 'F', 'O', ':',
|
||||
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||
SIMULATE_VERSION_MAJOR,
|
||||
# ifdef SIMULATE_VERSION_MINOR
|
||||
'.', SIMULATE_VERSION_MINOR,
|
||||
# ifdef SIMULATE_VERSION_PATCH
|
||||
'.', SIMULATE_VERSION_PATCH,
|
||||
# ifdef SIMULATE_VERSION_TWEAK
|
||||
'.', SIMULATE_VERSION_TWEAK,
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
']','\0'};
|
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build Step_3: CXX_EXECUTABLE_LINKER__Step_3_Release CMakeFiles/Step_3.dir/src/engine/globals.cpp.o CMakeFiles/Step_3.dir/src/engine/image/image.cpp.o CMakeFiles/Step_3.dir/src/engine/main.cpp.o CMakeFiles/Step_3.dir/src/engine/math/bvh.cpp.o CMakeFiles/Step_3.dir/src/engine/math/colliders.cpp.o CMakeFiles/Step_3.dir/src/engine/raytracing.cpp.o CMakeFiles/Step_3.dir/src/engine/util/debug.cpp.o CMakeFiles/Step_3.dir/src/engine/util/models.cpp.o CMakeFiles/Step_3.dir/src/engine/util/parser.cpp.o CMakeFiles/Step_3.dir/src/engine/world.cpp.o | /usr/lib/gcc/x86_64-linux-gnu/12/libgomp.so /usr/lib/x86_64-linux-gnu/libpthread.a
|
||||
FLAGS = -march=native -fopenmp -O3 -DNDEBUG
|
||||
LINK_LIBRARIES = -lpthread /usr/lib/gcc/x86_64-linux-gnu/12/libgomp.so /usr/lib/x86_64-linux-gnu/libpthread.a
|
||||
OBJECT_DIR = CMakeFiles/Step_3.dir
|
||||
POST_BUILD = :
|
||||
PRE_LINK = :
|
||||
TARGET_FILE = Step_3
|
||||
TARGET_PDB = Step_3.dbg
|
||||
|
||||
|
||||
#############################################
|
||||
# Utility command for edit_cache
|
||||
|
||||
build CMakeFiles/edit_cache.util: CUSTOM_COMMAND
|
||||
COMMAND = cd "/home/brett/Documents/Brock/CS 3P93/Project/Step 3/cmake-build-release" && /usr/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available.
|
||||
DESC = No interactive CMake dialog available...
|
||||
restat = 1
|
||||
|
||||
build edit_cache: phony CMakeFiles/edit_cache.util
|
||||
|
||||
|
||||
#############################################
|
||||
# Utility command for rebuild_cache
|
||||
|
||||
build CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND
|
||||
COMMAND = cd "/home/brett/Documents/Brock/CS 3P93/Project/Step 3/cmake-build-release" && /usr/bin/cmake --regenerate-during-build -S"/home/brett/Documents/Brock/CS 3P93/Project/Step 3" -B"/home/brett/Documents/Brock/CS 3P93/Project/Step 3/cmake-build-release"
|
||||
DESC = Running CMake to regenerate build system...
|
||||
pool = console
|
||||
restat = 1
|
||||
|
||||
build rebuild_cache: phony CMakeFiles/rebuild_cache.util
|
||||
|
||||
# =============================================================================
|
||||
# Target aliases.
|
||||
|
||||
# =============================================================================
|
||||
# Folder targets.
|
||||
|
||||
# =============================================================================
|
||||
|
||||
#############################################
|
||||
# Folder: /home/brett/Documents/Brock/CS 3P93/Project/Step 3/cmake-build-release
|
||||
|
||||
build all: phony Step_3
|
||||
|
||||
# =============================================================================
|
||||
# Built-in targets
|
||||
|
||||
|
||||
#############################################
|
||||
# Re-run CMake if any of its inputs changed.
|
||||
|
||||
build build.ninja: RERUN_CMAKE | /home/brett/Documents/Brock/CS$ 3P93/Project/Step$ 3/CMakeLists.txt /home/brett/Documents/Brock/CS$ 3P93/Project/Step$ 3/include/engine/config.h.in /usr/share/cmake-3.24/Modules/CMakeCInformation.cmake /usr/share/cmake-3.24/Modules/CMakeCXXInformation.cmake /usr/share/cmake-3.24/Modules/CMakeCommonLanguageInclude.cmake /usr/share/cmake-3.24/Modules/CMakeGenericSystem.cmake /usr/share/cmake-3.24/Modules/CMakeInitializeConfigs.cmake /usr/share/cmake-3.24/Modules/CMakeLanguageInformation.cmake /usr/share/cmake-3.24/Modules/CMakeParseImplicitLinkInfo.cmake /usr/share/cmake-3.24/Modules/CMakeSystemSpecificInformation.cmake /usr/share/cmake-3.24/Modules/CMakeSystemSpecificInitialize.cmake /usr/share/cmake-3.24/Modules/Compiler/CMakeCommonCompilerMacros.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU-C.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU-CXX.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU.cmake /usr/share/cmake-3.24/Modules/FindOpenMP.cmake /usr/share/cmake-3.24/Modules/FindPackageHandleStandardArgs.cmake /usr/share/cmake-3.24/Modules/FindPackageMessage.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU-C.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU-CXX.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU.cmake /usr/share/cmake-3.24/Modules/Platform/Linux.cmake /usr/share/cmake-3.24/Modules/Platform/UnixPaths.cmake CMakeCache.txt CMakeFiles/3.24.2/CMakeCCompiler.cmake CMakeFiles/3.24.2/CMakeCXXCompiler.cmake CMakeFiles/3.24.2/CMakeSystem.cmake
|
||||
pool = console
|
||||
|
||||
|
||||
#############################################
|
||||
# A missing CMake input file is not an error.
|
||||
|
||||
build /home/brett/Documents/Brock/CS$ 3P93/Project/Step$ 3/CMakeLists.txt /home/brett/Documents/Brock/CS$ 3P93/Project/Step$ 3/include/engine/config.h.in /usr/share/cmake-3.24/Modules/CMakeCInformation.cmake /usr/share/cmake-3.24/Modules/CMakeCXXInformation.cmake /usr/share/cmake-3.24/Modules/CMakeCommonLanguageInclude.cmake /usr/share/cmake-3.24/Modules/CMakeGenericSystem.cmake /usr/share/cmake-3.24/Modules/CMakeInitializeConfigs.cmake /usr/share/cmake-3.24/Modules/CMakeLanguageInformation.cmake /usr/share/cmake-3.24/Modules/CMakeParseImplicitLinkInfo.cmake /usr/share/cmake-3.24/Modules/CMakeSystemSpecificInformation.cmake /usr/share/cmake-3.24/Modules/CMakeSystemSpecificInitialize.cmake /usr/share/cmake-3.24/Modules/Compiler/CMakeCommonCompilerMacros.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU-C.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU-CXX.cmake /usr/share/cmake-3.24/Modules/Compiler/GNU.cmake /usr/share/cmake-3.24/Modules/FindOpenMP.cmake /usr/share/cmake-3.24/Modules/FindPackageHandleStandardArgs.cmake /usr/share/cmake-3.24/Modules/FindPackageMessage.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU-C.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU-CXX.cmake /usr/share/cmake-3.24/Modules/Platform/Linux-GNU.cmake /usr/share/cmake-3.24/Modules/Platform/Linux.cmake /usr/share/cmake-3.24/Modules/Platform/UnixPaths.cmake CMakeCache.txt CMakeFiles/3.24.2/CMakeCCompiler.cmake CMakeFiles/3.24.2/CMakeCXXCompiler.cmake CMakeFiles/3.24.2/CMakeSystem.cmake: phony
|
||||
|
||||
|
||||
#############################################
|
||||
# Clean all the built files.
|
||||
|
||||
build clean: CLEAN
|
||||
|
||||
|
||||
#############################################
|
||||
# Print all primary targets available.
|
||||
|
||||
build help: HELP
|
||||
|
||||
|
||||
#############################################
|
||||
# Make the all target the default.
|
||||
|
||||
default all
|
|
@ -1,54 +0,0 @@
|
|||
# Install script for directory: /home/brett/Documents/Brock/CS 3P93/Project/Step 3
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "Release")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Install shared libraries without execute permission?
|
||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||
set(CMAKE_INSTALL_SO_NO_EXE "1")
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
endif()
|
||||
|
||||
# Set default install directory permissions.
|
||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||
set(CMAKE_OBJDUMP "/usr/bin/objdump")
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT)
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||
else()
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||
endif()
|
||||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
file(WRITE "/home/brett/Documents/Brock/CS 3P93/Project/Step 3/cmake-build-release/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
|
@ -1,23 +0,0 @@
|
|||
/*
|
||||
* Created by Brett Terpstra 6920201 on 20/10/22.
|
||||
* Copyright (c) 2022 Brett Terpstra. All Rights Reserved.
|
||||
*/
|
||||
|
||||
#ifndef CMAKE_CONFIG
|
||||
|
||||
// Are we building with debug (engine tools) or release (no engine tools)
|
||||
/* #undef DEBUG_ENABLED */
|
||||
#define DEBUG_ENABLED_BOOL false
|
||||
// are we building with release or debug mode?
|
||||
/* #undef COMPILER_DEBUG_ENABLED */
|
||||
#define COMPILER_DEBUG_ENABLED_BOOL false
|
||||
|
||||
/* #undef COMPILE_GUI */
|
||||
/* #undef COMPILE_OPENCL */
|
||||
#define USE_GLFW
|
||||
#define USE_OPENMP
|
||||
/* #undef USE_MPI */
|
||||
|
||||
|
||||
#define CMAKE_CONFIG
|
||||
#endif
|
|
@ -63,9 +63,10 @@ namespace Raytracing {
|
|||
AABB aabb;
|
||||
BVHNode* left;
|
||||
BVHNode* right;
|
||||
// debug ints.
|
||||
int index, hit = 0;
|
||||
BVHNode(std::vector<BVHObject> objs, AABB aabb, BVHNode* left, BVHNode* right): objs(std::move(objs)), aabb(std::move(aabb)),
|
||||
left(left), right(right) {}
|
||||
BVHHitData firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
left(left), right(right) {index = count++;}
|
||||
~BVHNode() {
|
||||
delete (left);
|
||||
delete (right);
|
||||
|
@ -90,8 +91,8 @@ namespace Raytracing {
|
|||
}
|
||||
|
||||
void addObjects(const std::vector<Object*>& objects);
|
||||
BVHNode* getRoot() {return root;}
|
||||
|
||||
std::vector<BVHObject> rayFirstHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
std::vector<BVHObject> rayAnyHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
~BVHTree() {
|
||||
delete (root);
|
||||
|
@ -99,7 +100,8 @@ namespace Raytracing {
|
|||
};
|
||||
|
||||
struct TriangleBVHObject {
|
||||
Triangle* ptr = nullptr;
|
||||
Vec4 position;
|
||||
std::shared_ptr<Triangle> tri;
|
||||
AABB aabb;
|
||||
};
|
||||
|
||||
|
@ -108,6 +110,20 @@ namespace Raytracing {
|
|||
std::vector<TriangleBVHObject> right;
|
||||
};
|
||||
|
||||
inline bool operator==(const TriangleBVHPartitionedSpace& left, const TriangleBVHPartitionedSpace& right) {
|
||||
if (left.left.size() != right.left.size() || left.right.size() != right.right.size())
|
||||
return false;
|
||||
for (int i = 0; i < left.left.size(); i++) {
|
||||
if (left.left[i].aabb != right.left[i].aabb)
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < left.right.size(); i++) {
|
||||
if (left.right[i].aabb != right.right[i].aabb)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
struct TriangleBVHNode {
|
||||
struct BVHHitData {
|
||||
TriangleBVHNode* ptr{};
|
||||
|
@ -118,7 +134,9 @@ namespace Raytracing {
|
|||
AABB aabb;
|
||||
TriangleBVHNode* left;
|
||||
TriangleBVHNode* right;
|
||||
|
||||
// debug ints.
|
||||
int index, hit = 0;
|
||||
BVHHitData firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
TriangleBVHNode(std::vector<TriangleBVHObject> objs, AABB aabb, TriangleBVHNode* left, TriangleBVHNode* right)
|
||||
: objs(std::move(objs)), aabb(std::move(aabb)), left(left), right(right) {}
|
||||
~TriangleBVHNode() {
|
||||
|
@ -127,6 +145,32 @@ namespace Raytracing {
|
|||
}
|
||||
};
|
||||
|
||||
class TriangleBVHTree {
|
||||
private:
|
||||
TriangleBVHNode* root = nullptr;
|
||||
|
||||
static TriangleBVHPartitionedSpace partition(const std::pair<AABB, AABB>& aabbs, const std::vector<TriangleBVHObject>& objs);
|
||||
TriangleBVHNode* addObjectsRecursively(const std::vector<TriangleBVHObject>& objects, const TriangleBVHPartitionedSpace& prevSpace);
|
||||
public:
|
||||
explicit TriangleBVHTree(const std::vector<TriangleBVHObject>& objectsInWorld) {
|
||||
addObjects(objectsInWorld);
|
||||
#ifdef COMPILE_GUI
|
||||
auto aabbVertexData = Shapes::cubeVertexBuilder{};
|
||||
if (aabbVAO == nullptr)
|
||||
aabbVAO = std::make_shared<VAO>(aabbVertexData.cubeVerticesRaw, aabbVertexData.cubeUVs);
|
||||
#endif
|
||||
}
|
||||
|
||||
void addObjects(const std::vector<TriangleBVHObject>& objects);
|
||||
TriangleBVHNode* getRoot() {return root;}
|
||||
|
||||
std::vector<TriangleBVHObject> rayFirstHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
std::vector<TriangleBVHObject> rayAnyHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max);
|
||||
~TriangleBVHTree() {
|
||||
delete (root);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif //STEP_2_BVH_H
|
||||
|
|
|
@ -54,7 +54,7 @@
|
|||
|
||||
#endif
|
||||
|
||||
#include <cmath>
|
||||
//#include <cmath>
|
||||
#include "engine/util/std.h"
|
||||
|
||||
namespace Raytracing {
|
||||
|
|
|
@ -161,7 +161,10 @@ namespace Raytracing {
|
|||
std::queue<RaycasterImageBounds>* unprocessedQuads = nullptr;
|
||||
|
||||
Vec4 raycast(const Ray& ray);
|
||||
void runRaycastingAlgorithm(RaycasterImageBounds imageBounds, int loopX, int loopY);
|
||||
void runSTDThread(int threads);
|
||||
void runOpenMP(int threads);
|
||||
void runMPI(int threads);
|
||||
public:
|
||||
inline void updateRayInfo(int maxBounce, int perPixel){
|
||||
raysPerPixel = perPixel;
|
||||
|
|
|
@ -57,6 +57,11 @@ namespace Raytracing {
|
|||
[[nodiscard]] Vec4 getBaseColor() const { return baseColor; }
|
||||
virtual ~Material() = default;
|
||||
};
|
||||
|
||||
struct DebugBVHData {
|
||||
void* bvhTree;
|
||||
bool isRegular;
|
||||
};
|
||||
|
||||
class Object {
|
||||
protected:
|
||||
|
@ -72,9 +77,11 @@ namespace Raytracing {
|
|||
[[nodiscard]] virtual HitData checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const = 0;
|
||||
|
||||
[[nodiscard]] Material* getMaterial() const { return material; }
|
||||
virtual AABB& getAABB() { return aabb; }
|
||||
virtual void setAABB(const AABB& ab) { this->aabb = ab; }
|
||||
[[nodiscard]] virtual AABB& getAABB() { return aabb; }
|
||||
// FIXME: Use of void* is inadvisable. Although this is only for debug consider another method.
|
||||
[[nodiscard]] virtual DebugBVHData getBVHTree(){ return {nullptr, false}; }
|
||||
[[nodiscard]] Vec4 getPosition() const { return position; }
|
||||
virtual void setAABB(const AABB& ab) { this->aabb = ab; }
|
||||
#ifdef COMPILE_GUI
|
||||
[[nodiscard]] inline VAO* getVAO(){return vao;}
|
||||
#endif
|
||||
|
|
|
@ -53,7 +53,7 @@ namespace Raytracing {
|
|||
};
|
||||
|
||||
struct TriangulatedModel {
|
||||
std::vector<Triangle> triangles;
|
||||
std::vector<std::shared_ptr<Triangle>> triangles;
|
||||
AABB aabb;
|
||||
|
||||
explicit TriangulatedModel(const ModelData& data);
|
||||
|
|
|
@ -11,7 +11,12 @@
|
|||
#include "engine/util/models.h"
|
||||
#include "engine/math/bvh.h"
|
||||
#include "types.h"
|
||||
#include "graphics/gl/shader.h"
|
||||
|
||||
#include <config.h>
|
||||
#ifdef COMPILE_GUI
|
||||
#include "graphics/gl/shader.h"
|
||||
#include "graphics/debug_gui.h"
|
||||
#endif
|
||||
|
||||
#include <utility>
|
||||
|
||||
|
@ -27,31 +32,30 @@ namespace Raytracing {
|
|||
[[nodiscard]] virtual HitData checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const;
|
||||
};
|
||||
|
||||
class TriangleObject : public Object {
|
||||
private:
|
||||
Triangle theTriangle;
|
||||
public:
|
||||
TriangleObject(const Vec4& position, Triangle tri, Material* material): Object(material, position),
|
||||
theTriangle(std::move(tri)) {}
|
||||
[[nodiscard]] virtual HitData checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const;
|
||||
virtual Object* clone() {
|
||||
return new TriangleObject(position, theTriangle, material);
|
||||
}
|
||||
};
|
||||
|
||||
class ModelObject : public Object {
|
||||
private:
|
||||
std::vector<Triangle> triangles;
|
||||
std::vector<std::shared_ptr<Triangle>> triangles;
|
||||
std::unique_ptr<TriangleBVHTree> triangleBVH;
|
||||
public:
|
||||
ModelObject(const Vec4& position, ModelData& data, Material* material): Object(material, position) {
|
||||
// since all of this occurs before the main ray tracing algorithm it's fine to do sequentially
|
||||
TriangulatedModel model {data};
|
||||
this->triangles = model.triangles;
|
||||
this->aabb = std::move(model.aabb);
|
||||
std::vector<TriangleBVHObject> triangulatedObjects;
|
||||
for (const auto& tri : triangles){
|
||||
TriangleBVHObject triangleObject;
|
||||
triangleObject.tri = tri;
|
||||
triangleObject.aabb = tri->aabb;
|
||||
triangleObject.position = position;
|
||||
triangulatedObjects.push_back(triangleObject);
|
||||
}
|
||||
triangleBVH = std::make_unique<TriangleBVHTree>(triangulatedObjects);
|
||||
#ifdef COMPILE_GUI
|
||||
vao = new VAO(triangles);
|
||||
#endif
|
||||
}
|
||||
[[nodiscard]] virtual DebugBVHData getBVHTree(){return {triangleBVH.get(), false}; }
|
||||
[[nodiscard]] virtual HitData checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const;
|
||||
};
|
||||
|
||||
|
@ -93,7 +97,10 @@ namespace Raytracing {
|
|||
|
||||
struct WorldConfig {
|
||||
bool useBVH = true;
|
||||
bool padding[7];
|
||||
bool padding[7]{};
|
||||
Shader& worldShader;
|
||||
|
||||
WorldConfig(Shader& shader): worldShader(shader) {}
|
||||
};
|
||||
|
||||
class World {
|
||||
|
@ -116,7 +123,11 @@ namespace Raytracing {
|
|||
void drawBVH(Shader& worldShader) {}
|
||||
#endif
|
||||
|
||||
inline void add(Object* object) { objects.push_back(object); }
|
||||
inline void add(Object* object) {
|
||||
objects.push_back(object);
|
||||
if (object->getBVHTree().bvhTree != nullptr && !object->getBVHTree().isRegular)
|
||||
new DebugBVH{(TriangleBVHTree*) object->getBVHTree().bvhTree, m_config.worldShader};
|
||||
}
|
||||
|
||||
inline void add(const std::string& materialName, Material* mat) { materials.insert({materialName, mat}); }
|
||||
|
||||
|
|
|
@ -7,7 +7,9 @@
|
|||
#define STEP_3_DEBUG_GUI_H
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <engine/math/bvh.h>
|
||||
|
||||
namespace Raytracing {
|
||||
class DebugUI {
|
||||
|
@ -15,6 +17,28 @@ namespace Raytracing {
|
|||
static void render(const std::function<void()>& generalTab);
|
||||
static void registerTab(const std::string& name, const std::function<void()>& tabFunc);
|
||||
};
|
||||
|
||||
class DebugObject {
|
||||
public:
|
||||
virtual void render() = 0;
|
||||
};
|
||||
class DebugMenus {
|
||||
public:
|
||||
static void add(const std::shared_ptr<DebugObject>& object);
|
||||
static void remove(const std::shared_ptr<DebugObject>& object);
|
||||
static void render();
|
||||
};
|
||||
class DebugBVH : public DebugObject {
|
||||
private:
|
||||
BVHTree* m_bvhTree;
|
||||
TriangleBVHTree* m_triangleBVHTree;
|
||||
Shader& m_shader;
|
||||
public:
|
||||
explicit DebugBVH(BVHTree* bvhTree, Shader& shader);
|
||||
explicit DebugBVH(TriangleBVHTree* bvhTree, Shader& shader);
|
||||
void render();
|
||||
~DebugBVH();
|
||||
};
|
||||
}
|
||||
|
||||
#endif //STEP_3_DEBUG_GUI_H
|
||||
|
|
|
@ -228,6 +228,7 @@ class VAO {
|
|||
VAO& operator=(VAO&&) noexcept = delete; // Disable Move Assignment
|
||||
|
||||
explicit VAO(const std::vector<Raytracing::Triangle>& triangles);
|
||||
explicit VAO(const std::vector<std::shared_ptr<Raytracing::Triangle>>& triangles);
|
||||
VAO(const std::vector<float>& verts, const std::vector<float>& uvs, const std::vector<unsigned int>& indices);
|
||||
VAO(const std::vector<float>& verts, const std::vector<float>& uvs);
|
||||
|
||||
|
@ -236,7 +237,7 @@ class VAO {
|
|||
// draws as if it where a fullscreen quad (literally used for that)
|
||||
void draw() const;
|
||||
// draw as if it's a box that we need to bulk draw.
|
||||
void draw(Raytracing::Shader& shader, const std::vector<Raytracing::Vec4>& positions);
|
||||
void draw(Raytracing::Shader& shader, const std::vector<Raytracing::Vec4>& positions) const;
|
||||
void draw(Raytracing::Shader& shader);
|
||||
~VAO();
|
||||
};
|
||||
|
|
|
@ -94,6 +94,7 @@ int main(int argc, char** args) {
|
|||
XWindow* window;
|
||||
if (parser.hasOption("--gui") || parser.hasOption("-g"))
|
||||
window = new XWindow(1440, 720);
|
||||
Shader worldShader("../resources/shaders/world.vs", "../resources/shaders/world.fs");
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -105,16 +106,16 @@ int main(int argc, char** args) {
|
|||
camera.setPosition({6, 5, 6});
|
||||
camera.lookAt({0, 0, 0});
|
||||
|
||||
WorldConfig worldConfig;
|
||||
|
||||
WorldConfig worldConfig {worldShader};
|
||||
worldConfig.useBVH = true;
|
||||
|
||||
Raytracing::World world {worldConfig};
|
||||
|
||||
Raytracing::OBJLoader loader;
|
||||
// assumes you are running it from a subdirectory, "build" or "cmake-build-release", etc.
|
||||
Raytracing::ModelData spider = loader.loadModel(parser.getOptionValue("--resources") + "spider.obj");
|
||||
Raytracing::ModelData house = loader.loadModel(parser.getOptionValue("--resources") + "house.obj");
|
||||
Raytracing::ModelData plane = loader.loadModel(parser.getOptionValue("--resources") + "plane.obj");
|
||||
Raytracing::ModelData spider = Raytracing::OBJLoader::loadModel(parser.getOptionValue("--resources") + "spider.obj");
|
||||
Raytracing::ModelData house = Raytracing::OBJLoader::loadModel(parser.getOptionValue("--resources") + "house.obj");
|
||||
Raytracing::ModelData plane = Raytracing::OBJLoader::loadModel(parser.getOptionValue("--resources") + "plane.obj");
|
||||
|
||||
world.add("greenDiffuse", new Raytracing::DiffuseMaterial{Raytracing::Vec4{0, 1.0, 0, 1}});
|
||||
world.add("redDiffuse", new Raytracing::DiffuseMaterial{Raytracing::Vec4{1.0, 0, 0, 1}});
|
||||
|
@ -137,7 +138,6 @@ int main(int argc, char** args) {
|
|||
Raytracing::Raycaster raycaster {camera, image, world, parser};
|
||||
Texture mainImage(&image);
|
||||
Shader shader("../resources/shaders/basic.vs", "../resources/shaders/basic.fs");
|
||||
Shader worldShader("../resources/shaders/world.vs", "../resources/shaders/world.fs");
|
||||
Raytracing::DisplayRenderer renderer {*window, mainImage, world, shader, worldShader, raycaster, parser, camera};
|
||||
while (!window->shouldWindowClose()) {
|
||||
window->beginUpdate();
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
namespace Raytracing {
|
||||
|
||||
/*
|
||||
* BVH Node Class
|
||||
* Triangle BVH Node Class
|
||||
* -------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace Raytracing {
|
|||
* @param max the max t value allowed in intersection
|
||||
* @return BVHHitData, a structure containing the node, AABB intersection and whether we actually hit anything or not.
|
||||
*/
|
||||
BVHNode::BVHHitData BVHNode::firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max) {
|
||||
TriangleBVHNode::BVHHitData TriangleBVHNode::firstHitRayIntersectTraversal(const Ray& r, PRECISION_TYPE min, PRECISION_TYPE max) {
|
||||
// first we need to check if the ray actually intersects with this node,
|
||||
auto ourHitData = aabb.intersects(r, min, max);
|
||||
// if it doesn't we need to immediately return, which prunes all subtrees to this node.
|
||||
|
@ -57,7 +57,7 @@ namespace Raytracing {
|
|||
|
||||
|
||||
/*
|
||||
* BVH Node Class
|
||||
* BVH Tree Class
|
||||
* -------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
@ -107,19 +107,6 @@ namespace Raytracing {
|
|||
return space;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the object array from the first bounding tree with objects in it hit by the provided ray.
|
||||
* @firstHitRayIntersectTraversal for more information.
|
||||
*/
|
||||
std::vector<BVHObject> BVHTree::rayFirstHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) {
|
||||
RTAssert(root != nullptr);
|
||||
auto results = root->firstHitRayIntersectTraversal(ray, min, max);
|
||||
RTAssert(results.ptr != nullptr);
|
||||
if (results.hit)
|
||||
return results.ptr->objs;
|
||||
else
|
||||
return {};
|
||||
}
|
||||
/**
|
||||
* Returns all the objects intersected by the provided ray. The returned objects are in no particular order.
|
||||
* @param ray to use in AABB intersection
|
||||
|
@ -203,6 +190,163 @@ namespace Raytracing {
|
|||
else
|
||||
return new BVHNode({}, world, left, right);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Triangle BVH Tree Class
|
||||
* -------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/**
|
||||
* Returns the object array from the first bounding tree with objects in it hit by the provided ray.
|
||||
* @firstHitRayIntersectTraversal for more information.
|
||||
*/
|
||||
std::vector<TriangleBVHObject> TriangleBVHTree::rayFirstHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) {
|
||||
RTAssert(root != nullptr);
|
||||
auto results = root->firstHitRayIntersectTraversal(ray, min, max);
|
||||
RTAssert(results.ptr != nullptr);
|
||||
if (results.hit)
|
||||
return results.ptr->objs;
|
||||
else
|
||||
return {};
|
||||
}
|
||||
|
||||
/**
|
||||
* Splits the objects into the two distinct spaces provided in the aabbs param based on their intersection
|
||||
* This is left side based and produces two vectors which are unique.
|
||||
* @param aabbs the two spaces which to split the objs vector into
|
||||
* @param objs object vector to be split into aabbs
|
||||
* @return BVHPartitionedSpace, a structure with two vectors containing the split objects. Is left side based and unique.
|
||||
*/
|
||||
TriangleBVHPartitionedSpace TriangleBVHTree::partition(const std::pair<AABB, AABB>& aabbs, const std::vector<TriangleBVHObject>& objs) {
|
||||
TriangleBVHPartitionedSpace space;
|
||||
for (const auto& obj: objs) {
|
||||
// if this object doesn't have an AABB, we cannot use a BVH on it. If this ever fails we have a problem with the implementation.
|
||||
RTAssert(!obj.aabb.isEmpty());
|
||||
if (aabbs.first.intersects(obj.aabb))
|
||||
space.left.push_back(obj);
|
||||
else if (aabbs.second.intersects(obj.aabb))
|
||||
space.right.push_back(obj);
|
||||
}
|
||||
return space;
|
||||
}
|
||||
|
||||
TriangleBVHNode* TriangleBVHTree::addObjectsRecursively(const std::vector<TriangleBVHObject>& objects, const TriangleBVHPartitionedSpace& prevSpace) {
|
||||
// create a volume for the entire world.
|
||||
// yes, we could use a recursion provided AABB, but that wouldn't be minimum, only half. this ensures that we have a minimum AABB.
|
||||
AABB world;
|
||||
for (const auto& obj: objects)
|
||||
world = world.expand(obj.aabb);
|
||||
|
||||
// if we have a single object then we can create a leaf.
|
||||
if ((objects.size() <= 1 && !objects.empty())) {
|
||||
return new TriangleBVHNode(objects, world, nullptr, nullptr);
|
||||
} else if (objects.empty()) // should never reach here!!
|
||||
return nullptr;
|
||||
|
||||
// then split and partition the world
|
||||
auto splitAABBs = world.splitByLongestAxis();
|
||||
auto partitionedObjs = partition(splitAABBs, objects);
|
||||
if (prevSpace == partitionedObjs) {
|
||||
// if we haven't made progress in splitting the world, try inverting the order we add objects first
|
||||
partitionedObjs = partition({splitAABBs.second, splitAABBs.first}, objects);
|
||||
// if we fail then try splitting on another axis
|
||||
if (prevSpace == partitionedObjs) {
|
||||
// try all axis
|
||||
for (int i = 0; i < 3; i++){
|
||||
splitAABBs = world.splitAlongAxis(i == 0 ? X : i == 1 ? Y : Z);
|
||||
partitionedObjs = partition(splitAABBs, objects);
|
||||
// and once we have an axis that works we can break.
|
||||
if (prevSpace != partitionedObjs)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// if we were unable to find a partition that isn't the same as our last, we should create a leaf here
|
||||
// otherwise we'll get infinite recursion
|
||||
if (prevSpace == partitionedObjs) {
|
||||
return new TriangleBVHNode(objects, world, nullptr, nullptr);
|
||||
}
|
||||
|
||||
TriangleBVHNode* left = nullptr;
|
||||
TriangleBVHNode* right = nullptr;
|
||||
// don't try to explore nodes which don't have anything in them.
|
||||
if (!partitionedObjs.left.empty())
|
||||
left = addObjectsRecursively(partitionedObjs.left, partitionedObjs);
|
||||
if (!partitionedObjs.right.empty())
|
||||
right = addObjectsRecursively(partitionedObjs.right, partitionedObjs);
|
||||
|
||||
if (left == nullptr && right == nullptr)
|
||||
return new TriangleBVHNode(objects, world, left, right);
|
||||
else
|
||||
return new TriangleBVHNode({}, world, left, right);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a BVH using the supplied vector of objects
|
||||
* @param objects objects used to generate the BVH
|
||||
*/
|
||||
void TriangleBVHTree::addObjects(const std::vector<TriangleBVHObject>& objects) {
|
||||
if (root != nullptr)
|
||||
throw std::runtime_error("Triangle BVHTree already exists. What are you trying to do?");
|
||||
// move all the object's aabb's into world position
|
||||
std::vector<TriangleBVHObject> objs;
|
||||
for (const auto& obj: objects) {
|
||||
// we don't want to store all the AABBs which don't exist
|
||||
RTAssert(!obj.aabb.isEmpty());
|
||||
|
||||
TriangleBVHObject bvhObject;
|
||||
// returns a copy of the AABB object and assigns it in to the tree storage object
|
||||
bvhObject.position = obj.position;
|
||||
bvhObject.aabb = obj.tri->aabb.translate(obj.position);
|
||||
bvhObject.tri = obj.tri;
|
||||
objs.push_back(bvhObject);
|
||||
}
|
||||
root = addObjectsRecursively(objs, {});
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns all the objects intersected by the provided ray. The returned objects are in no particular order.
|
||||
* @param ray to use in AABB intersection
|
||||
* @param min min t allowed for intersection search
|
||||
* @param max max t allowed
|
||||
* @return a unordered array of objects intersected by ray in this BVH.
|
||||
*/
|
||||
std::vector<TriangleBVHObject> TriangleBVHTree::rayAnyHitIntersect(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) {
|
||||
std::queue<TriangleBVHNode*> nodes{};
|
||||
std::vector<TriangleBVHObject> objects;
|
||||
nodes.push(root);
|
||||
|
||||
while (!nodes.empty()) {
|
||||
auto* node = nodes.front();
|
||||
|
||||
auto AABB = node->aabb;
|
||||
auto nodeHitData = AABB.intersects(ray, min, max);
|
||||
if (nodeHitData.hit) {
|
||||
if (node->left != nullptr)
|
||||
nodes.push(node->left);
|
||||
if (node->right != nullptr)
|
||||
nodes.push(node->right);
|
||||
|
||||
if (!node->objs.empty()) {
|
||||
for (const auto& obj: node->objs)
|
||||
objects.push_back(obj);
|
||||
}
|
||||
}
|
||||
nodes.pop();
|
||||
}
|
||||
return objects;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -7,6 +7,15 @@
|
|||
#include <functional>
|
||||
#include <utility>
|
||||
#include <engine/util/debug.h>
|
||||
#include <config.h>
|
||||
|
||||
#ifdef USE_MPI
|
||||
#include <mpi/mpi.h>
|
||||
#else
|
||||
#ifdef USE_OPENMP
|
||||
#include <omp.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Raytracing {
|
||||
|
||||
|
@ -119,7 +128,32 @@ namespace Raytracing {
|
|||
return color;
|
||||
}
|
||||
|
||||
void Raycaster::runRaycastingAlgorithm(RaycasterImageBounds imageBounds, int loopX, int loopY) {
|
||||
try {
|
||||
int x = imageBounds.x + loopX;
|
||||
int y = imageBounds.y + loopY;
|
||||
Raytracing::Vec4 color;
|
||||
// TODO: profile for speed;
|
||||
for (int s = 0; s < raysPerPixel; s++) {
|
||||
// simulate anti aliasing by generating rays with very slight random directions
|
||||
color = color + raycast(camera.projectRay(x + rnd.getDouble(), y + rnd.getDouble()));
|
||||
}
|
||||
PRECISION_TYPE sf = 1.0 / raysPerPixel;
|
||||
// apply pixel color with gamma correction
|
||||
image.setPixelColor(x, y, {std::sqrt(sf * color.r()), std::sqrt(sf * color.g()), std::sqrt(sf * color.b())});
|
||||
if (RTSignal->haltExecution || RTSignal->haltRaytracing)
|
||||
return;
|
||||
while (RTSignal->pauseRaytracing) // sleep for 1/60th of a second, or about 1 frame.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(16));
|
||||
} catch (std::exception& error) {
|
||||
flog << "Possibly fatal error in the multithreaded raytracer!\n";
|
||||
flog << error.what() << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Raycaster::runSTDThread(int threads){
|
||||
ilog << "Running std::thread\n";
|
||||
for (int i = 0; i < threads; i++) {
|
||||
executors.push_back(std::make_unique<std::thread>([this, i, threads]() -> void {
|
||||
// run through all the quadrants
|
||||
|
@ -127,9 +161,8 @@ namespace Raytracing {
|
|||
str << "Threading of #";
|
||||
str << (i+1);
|
||||
profiler::start("Raytracer Results", str.str());
|
||||
int j = 0;
|
||||
while (true) {
|
||||
RaycasterImageBounds imageBoundingData;
|
||||
while (unprocessedQuads != nullptr) {
|
||||
RaycasterImageBounds imageBoundingData{};
|
||||
// get the function for the quadrant
|
||||
queueSync.lock();
|
||||
if (unprocessedQuads->empty()) {
|
||||
|
@ -142,29 +175,9 @@ namespace Raytracing {
|
|||
// the run it
|
||||
for (int kx = 0; kx <= imageBoundingData.width; kx++) {
|
||||
for (int ky = 0; ky < imageBoundingData.height; ky++) {
|
||||
try {
|
||||
int x = imageBoundingData.x + kx;
|
||||
int y = imageBoundingData.y + ky;
|
||||
Raytracing::Vec4 color;
|
||||
// TODO: profile for speed;
|
||||
for (int s = 0; s < raysPerPixel; s++) {
|
||||
// simulate anti aliasing by generating rays with very slight random directions
|
||||
color = color + raycast(camera.projectRay(x + rnd.getDouble(), y + rnd.getDouble()));
|
||||
}
|
||||
PRECISION_TYPE sf = 1.0 / raysPerPixel;
|
||||
// apply pixel color with gamma correction
|
||||
image.setPixelColor(x, y, {std::sqrt(sf * color.r()), std::sqrt(sf * color.g()), std::sqrt(sf * color.b())});
|
||||
if (RTSignal->haltExecution || RTSignal->haltRaytracing)
|
||||
return;
|
||||
while (RTSignal->pauseRaytracing) // sleep for 1/60th of a second, or about 1 frame.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(16));
|
||||
} catch (std::exception& error) {
|
||||
flog << "Possibly fatal error in the multithreaded raytracer!\n";
|
||||
flog << error.what() << "\n";
|
||||
}
|
||||
runRaycastingAlgorithm(imageBoundingData, kx, ky);
|
||||
}
|
||||
}
|
||||
j++;
|
||||
}
|
||||
finishedThreads++;
|
||||
profiler::end("Raytracer Results", str.str());
|
||||
|
@ -172,9 +185,58 @@ namespace Raytracing {
|
|||
}
|
||||
}
|
||||
|
||||
void Raycaster::runOpenMP(int threads){
|
||||
#ifdef USE_OPENMP
|
||||
ilog << "Running OpenMP\n";
|
||||
#pragma omp parallel num_threads(threads+1) default(none) shared(threads)
|
||||
{
|
||||
int threadID = omp_get_thread_num();
|
||||
// an attempt at making the omp command non-blocking.
|
||||
if (threadID != 0) {
|
||||
std::stringstream str;
|
||||
str << "Threading of #";
|
||||
str << (threadID);
|
||||
profiler::start("Raytracer Results", str.str());
|
||||
int j = 0;
|
||||
// run through all the quadrants
|
||||
bool running = true;
|
||||
while (running) {
|
||||
RaycasterImageBounds imageBoundingData{};
|
||||
#pragma omp critical
|
||||
{
|
||||
if (unprocessedQuads->empty())
|
||||
running = false;
|
||||
if (running) {
|
||||
imageBoundingData = unprocessedQuads->front();
|
||||
unprocessedQuads->pop();
|
||||
}
|
||||
}
|
||||
if (running) {
|
||||
for (int kx = 0; kx <= imageBoundingData.width; kx++) {
|
||||
for (int ky = 0; ky < imageBoundingData.height; ky++) {
|
||||
runRaycastingAlgorithm(imageBoundingData, kx, ky);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#pragma omp critical
|
||||
finishedThreads++;
|
||||
profiler::end("Raytracer Results", str.str());
|
||||
}
|
||||
}
|
||||
tlog << "OpenMP finished!\n";
|
||||
#else
|
||||
flog << "Not compiled with OpenMP! Unable to run raytracing.\n";
|
||||
system_threads;
|
||||
#endif
|
||||
}
|
||||
void Raycaster::runMPI(int threads){
|
||||
ilog << "Running MPI\n";
|
||||
}
|
||||
|
||||
void Raycaster::run(bool multithreaded, int threads) {
|
||||
if (threads == 0)
|
||||
threads = system_threads;
|
||||
threads = (int)system_threads;
|
||||
// calculate the max divisions we can have per side, then expand by a factor of 4.
|
||||
// the reason to do this is that some of them will finish far quciker than others. The now free threads can keep working.
|
||||
// to do it without a queue like this leads to most threads finishing and a single thread being the critical path which isn't optimally efficient.
|
||||
|
@ -205,7 +267,15 @@ namespace Raytracing {
|
|||
}
|
||||
}
|
||||
|
||||
runSTDThread(threads);
|
||||
#ifdef USE_MPI
|
||||
runMPI(threads);
|
||||
#else
|
||||
#ifdef USE_OPENMP
|
||||
runOpenMP(threads);
|
||||
#else
|
||||
runSTDThread(threads);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
|
@ -16,50 +16,50 @@ Raytracing::ModelData Raytracing::OBJLoader::loadModel(const std::string& file)
|
|||
std::cout.flush();
|
||||
// read the entire file into a string
|
||||
modelSource << modelFile.rdbuf();
|
||||
|
||||
|
||||
modelFile.close();
|
||||
std::string modelUnprocessedSource = modelSource.str();
|
||||
|
||||
|
||||
auto lines = String::split(modelUnprocessedSource, "\n");
|
||||
ilog << "Loading of model file " << file << " complete! Now processing " << lines.size() << " lines.\n";
|
||||
|
||||
|
||||
ModelData data;
|
||||
|
||||
for (const auto& line : lines){
|
||||
|
||||
for (const auto& line: lines) {
|
||||
auto spaces = String::split(line, " ");
|
||||
if (line.starts_with("v ")) { // vertex
|
||||
data.vertices.emplace_back(std::stof(spaces[1]), std::stof(spaces[2]), std::stof(spaces[3]));
|
||||
} else if (line.starts_with("vt ")){ // uv
|
||||
} else if (line.starts_with("vt ")) { // uv
|
||||
data.uvs.emplace_back(std::stof(spaces[1]), std::stof(spaces[2]), 0);
|
||||
} else if (line.starts_with("vn ")){ // normal
|
||||
} else if (line.starts_with("vn ")) { // normal
|
||||
data.normals.emplace_back(std::stof(spaces[1]), std::stof(spaces[2]), std::stof(spaces[3]));
|
||||
} else if (line.starts_with("f ")){ // face
|
||||
} else if (line.starts_with("f ")) { // face
|
||||
// we've reached the faces, we'll need to process them later.
|
||||
auto t1 = String::split(spaces[1], "/");
|
||||
auto t2 = String::split(spaces[2], "/");
|
||||
auto t3 = String::split(spaces[3], "/");
|
||||
face f {};
|
||||
|
||||
face f{};
|
||||
|
||||
// obj files are 1 indexed,
|
||||
// but arrays are 0 indexed,
|
||||
// must be transformed.
|
||||
f.v1 = std::stoi(t1[0])-1;
|
||||
f.v2 = std::stoi(t2[0])-1;
|
||||
f.v3 = std::stoi(t3[0])-1;
|
||||
|
||||
f.uv1 = std::stoi(t1[1])-1;
|
||||
f.uv2 = std::stoi(t2[1])-1;
|
||||
f.uv3 = std::stoi(t3[1])-1;
|
||||
|
||||
f.n1 = std::stoi(t1[2])-1;
|
||||
f.n2 = std::stoi(t2[2])-1;
|
||||
f.n3 = std::stoi(t3[2])-1;
|
||||
|
||||
f.v1 = std::stoi(t1[0]) - 1;
|
||||
f.v2 = std::stoi(t2[0]) - 1;
|
||||
f.v3 = std::stoi(t3[0]) - 1;
|
||||
|
||||
f.uv1 = std::stoi(t1[1]) - 1;
|
||||
f.uv2 = std::stoi(t2[1]) - 1;
|
||||
f.uv3 = std::stoi(t3[1]) - 1;
|
||||
|
||||
f.n1 = std::stoi(t1[2]) - 1;
|
||||
f.n2 = std::stoi(t2[2]) - 1;
|
||||
f.n3 = std::stoi(t3[2]) - 1;
|
||||
|
||||
data.faces.push_back(f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
ilog << "Completed extracting vertex data from model file " << file << "!\n";
|
||||
return data;
|
||||
}
|
||||
|
@ -72,22 +72,23 @@ Raytracing::TriangulatedModel::TriangulatedModel(const Raytracing::ModelData& da
|
|||
PRECISION_TYPE minX = infinity, minY = infinity, minZ = infinity, maxX = ninfinity, maxY = ninfinity, maxZ = ninfinity;
|
||||
|
||||
for (face f: faces) {
|
||||
Triangle t {vertices[f.v1], vertices[f.v2], vertices[f.v3],
|
||||
uvs[f.uv1], uvs[f.uv2], uvs[f.uv3],
|
||||
normals[f.n1], normals[f.n2], normals[f.n3]};
|
||||
auto t = std::make_shared<Triangle>(
|
||||
vertices[f.v1], vertices[f.v2], vertices[f.v3],
|
||||
uvs[f.uv1], uvs[f.uv2], uvs[f.uv3],
|
||||
normals[f.n1], normals[f.n2], normals[f.n3]);
|
||||
|
||||
PRECISION_TYPE tMinX = infinity, tMinY = infinity, tMinZ = infinity, tMaxX = ninfinity, tMaxY = ninfinity, tMaxZ = ninfinity;
|
||||
// find the min and max of all the triangles
|
||||
tMinX = std::min(t.vertex1.x(), std::min(t.vertex2.x(), std::min(t.vertex3.x(), tMinX)));
|
||||
tMinY = std::min(t.vertex1.y(), std::min(t.vertex2.y(), std::min(t.vertex3.y(), tMinY)));
|
||||
tMinZ = std::min(t.vertex1.z(), std::min(t.vertex2.z(), std::min(t.vertex3.z(), tMinZ)));
|
||||
tMinX = std::min(t->vertex1.x(), std::min(t->vertex2.x(), std::min(t->vertex3.x(), tMinX)));
|
||||
tMinY = std::min(t->vertex1.y(), std::min(t->vertex2.y(), std::min(t->vertex3.y(), tMinY)));
|
||||
tMinZ = std::min(t->vertex1.z(), std::min(t->vertex2.z(), std::min(t->vertex3.z(), tMinZ)));
|
||||
|
||||
tMaxX = std::max(t.vertex1.x(), std::max(t.vertex2.x(), std::max(t.vertex3.x(), tMaxX)));
|
||||
tMaxY = std::max(t.vertex1.y(), std::max(t.vertex2.y(), std::max(t.vertex3.y(), tMaxY)));
|
||||
tMaxZ = std::max(t.vertex1.z(), std::max(t.vertex2.z(), std::max(t.vertex3.z(), tMaxZ)));
|
||||
tMaxX = std::max(t->vertex1.x(), std::max(t->vertex2.x(), std::max(t->vertex3.x(), tMaxX)));
|
||||
tMaxY = std::max(t->vertex1.y(), std::max(t->vertex2.y(), std::max(t->vertex3.y(), tMaxY)));
|
||||
tMaxZ = std::max(t->vertex1.z(), std::max(t->vertex2.z(), std::max(t->vertex3.z(), tMaxZ)));
|
||||
|
||||
// create a AABB for model local BVH
|
||||
t.aabb = {tMinX, tMinY, tMinZ, tMaxX, tMaxY, tMaxZ};
|
||||
t->aabb = {tMinX, tMinY, tMinZ, tMaxX, tMaxY, tMaxZ};
|
||||
|
||||
// and of course for a model AABB,
|
||||
minX = std::min(tMinX, minX);
|
||||
|
|
|
@ -179,17 +179,16 @@ namespace Raytracing {
|
|||
return {false, Vec4(), Vec4(), 0};
|
||||
}
|
||||
|
||||
HitData TriangleObject::checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const {
|
||||
return checkIfTriangleGotHit(theTriangle, position, ray, min, max);
|
||||
}
|
||||
|
||||
HitData ModelObject::checkIfHit(const Ray& ray, PRECISION_TYPE min, PRECISION_TYPE max) const {
|
||||
auto hResult = HitData{false, Vec4(), Vec4(), max};
|
||||
|
||||
auto tris = triangleBVH->rayAnyHitIntersect(ray, min, max);
|
||||
|
||||
// must check through all the triangles in the object
|
||||
// respecting depth along the way
|
||||
// but reducing the max it can reach my the last longest vector length.
|
||||
for (const Triangle& t : triangles) {
|
||||
auto cResult = checkIfTriangleGotHit(t, position, ray, min, hResult.length);
|
||||
for (const auto& t : tris) {
|
||||
auto cResult = checkIfTriangleGotHit(*t.tri, position, ray, min, hResult.length);
|
||||
if (cResult.hit)
|
||||
hResult = cResult;
|
||||
}
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
#include <engine/util/std.h>
|
||||
#include <graphics/imgui/imgui.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
// this file is only included if the compile gui setting is enabled in CMake
|
||||
namespace Raytracing {
|
||||
|
||||
|
@ -38,4 +40,248 @@ namespace Raytracing {
|
|||
void DebugUI::registerTab(const std::string& name, const std::function<void()>& tabFunc) {
|
||||
tabs.emplace_back(name, tabFunc);
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<DebugObject>> objects;
|
||||
|
||||
void DebugMenus::render() {
|
||||
for (const auto& obj : objects)
|
||||
obj->render();
|
||||
}
|
||||
void DebugMenus::add(const std::shared_ptr<DebugObject>& object) {
|
||||
objects.push_back(object);
|
||||
}
|
||||
void DebugMenus::remove(const std::shared_ptr<DebugObject>& object) {
|
||||
objects.erase(std::remove_if(objects.begin(), objects.end(), [&](const auto& item) -> bool {
|
||||
return item.get() == object.get();
|
||||
}), objects.end());
|
||||
}
|
||||
DebugBVH::DebugBVH(BVHTree* bvhTree, Shader& shader): m_bvhTree(bvhTree), m_shader(shader) {
|
||||
DebugMenus::add(std::shared_ptr<DebugObject>(this));
|
||||
}
|
||||
DebugBVH::DebugBVH(TriangleBVHTree* bvhTree, Shader& shader): m_triangleBVHTree(bvhTree), m_shader(shader) {
|
||||
DebugMenus::add(std::shared_ptr<DebugObject>(this));
|
||||
}
|
||||
|
||||
static Raytracing::Mat4x4 getTransform(const AABB& _aabb) {
|
||||
Raytracing::Mat4x4 transform{};
|
||||
auto center = _aabb.getCenter();
|
||||
transform.translate(center);
|
||||
auto xRadius = _aabb.getXRadius(center) * 2;
|
||||
auto yRadius = _aabb.getYRadius(center) * 2;
|
||||
auto zRadius = _aabb.getZRadius(center) * 2;
|
||||
transform.scale(float(xRadius), float(yRadius), float(zRadius));
|
||||
return transform;
|
||||
}
|
||||
|
||||
void draw(Shader& worldShader, BVHNode* node) {
|
||||
worldShader.setVec3("color", {1.0, 1.0, 1.0});
|
||||
aabbVAO->bind();
|
||||
if (selected == node->index) {
|
||||
if (selected == node->index && ImGui::BeginListBox("", ImVec2(250, 350))) {
|
||||
std::stringstream strs;
|
||||
strs << node->aabb;
|
||||
ImGui::Text("%s", strs.str().c_str());
|
||||
for (const auto& item: node->objs) {
|
||||
auto pos = item.ptr->getPosition();
|
||||
std::stringstream stm;
|
||||
stm << item.aabb;
|
||||
ImGui::Text("%s,\n\t%s", (std::to_string(pos.x()) + " " + std::to_string(pos.y()) + " " + std::to_string(pos.z())).c_str(),
|
||||
stm.str().c_str());
|
||||
}
|
||||
ImGui::EndListBox();
|
||||
}
|
||||
|
||||
for (const auto& obj: node->objs) {
|
||||
auto transform = getTransform(obj.aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
}
|
||||
auto transform = getTransform(node->aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
|
||||
/*auto splitAABBs = aabb.splitByLongestAxis();
|
||||
transform = getTransform(splitAABBs.second);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
transform = getTransform(splitAABBs.first);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);*/
|
||||
}
|
||||
if (node->hit){
|
||||
if (node->hit == 1)
|
||||
worldShader.setVec3("color", {0.0, 0.0, 1.0});
|
||||
else if (node->hit == 2)
|
||||
worldShader.setVec3("color", {0.0, 1.0, 0.0});
|
||||
else
|
||||
worldShader.setVec3("color", {1.0, 0.5, 0.5});
|
||||
auto transform = getTransform(node->aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
}
|
||||
}
|
||||
void gui(BVHNode* node) {
|
||||
|
||||
int c1 = -1;
|
||||
int c2 = -1;
|
||||
if (node->left != nullptr)
|
||||
c1 = node->left->index;
|
||||
if (node->right != nullptr)
|
||||
c2 = node->right->index;
|
||||
std::string t;
|
||||
if (c1 == -1 && c2 == -1)
|
||||
t = " LEAF";
|
||||
else
|
||||
t = " L: " + std::to_string(c1) + " R: " + std::to_string(c2);
|
||||
if (ImGui::Selectable(("S: " + std::to_string(node->objs.size()) + " I: " + std::to_string(node->index) + t).c_str(), selected == node->index))
|
||||
selected = node->index;
|
||||
}
|
||||
|
||||
void drawNodesRecur(Shader& worldShader, BVHNode* node) {
|
||||
draw(worldShader, node);
|
||||
if (node->left != nullptr)
|
||||
drawNodesRecur(worldShader, node->left);
|
||||
if (node->right != nullptr)
|
||||
drawNodesRecur(worldShader, node->right);
|
||||
}
|
||||
void guiNodesRecur(BVHNode* node) {
|
||||
gui(node);
|
||||
if (node->left != nullptr)
|
||||
guiNodesRecur(node->left);
|
||||
if (node->right != nullptr)
|
||||
guiNodesRecur(node->right);
|
||||
}
|
||||
|
||||
void draw(Shader& worldShader, TriangleBVHNode* node) {
|
||||
worldShader.setVec3("color", {1.0, 1.0, 1.0});
|
||||
aabbVAO->bind();
|
||||
if (selected == node->index) {
|
||||
if (selected == node->index && ImGui::BeginListBox("", ImVec2(250, 350))) {
|
||||
std::stringstream strs;
|
||||
strs << node->aabb;
|
||||
ImGui::Text("%s", strs.str().c_str());
|
||||
for (const auto& item: node->objs) {
|
||||
auto pos = item.position;
|
||||
std::stringstream stm;
|
||||
stm << item.aabb;
|
||||
ImGui::Text("%s,\n\t%s", (std::to_string(pos.x()) + " " + std::to_string(pos.y()) + " " + std::to_string(pos.z())).c_str(),
|
||||
stm.str().c_str());
|
||||
}
|
||||
ImGui::EndListBox();
|
||||
}
|
||||
|
||||
for (const auto& obj: node->objs) {
|
||||
auto transform = getTransform(obj.aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
}
|
||||
auto transform = getTransform(node->aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
|
||||
/*auto splitAABBs = aabb.splitByLongestAxis();
|
||||
transform = getTransform(splitAABBs.second);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
transform = getTransform(splitAABBs.first);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);*/
|
||||
}
|
||||
if (node->hit){
|
||||
if (node->hit == 1)
|
||||
worldShader.setVec3("color", {0.0, 0.0, 1.0});
|
||||
else if (node->hit == 2)
|
||||
worldShader.setVec3("color", {0.0, 1.0, 0.0});
|
||||
else
|
||||
worldShader.setVec3("color", {1.0, 0.5, 0.5});
|
||||
auto transform = getTransform(node->aabb);
|
||||
worldShader.setMatrix("transform", transform);
|
||||
aabbVAO->draw(worldShader);
|
||||
}
|
||||
}
|
||||
void gui(TriangleBVHNode* node) {
|
||||
|
||||
int c1 = -1;
|
||||
int c2 = -1;
|
||||
if (node->left != nullptr)
|
||||
c1 = node->left->index;
|
||||
if (node->right != nullptr)
|
||||
c2 = node->right->index;
|
||||
std::string t;
|
||||
if (c1 == -1 && c2 == -1)
|
||||
t = " LEAF";
|
||||
else
|
||||
t = " L: " + std::to_string(c1) + " R: " + std::to_string(c2);
|
||||
if (ImGui::Selectable(("S: " + std::to_string(node->objs.size()) + " I: " + std::to_string(node->index) + t).c_str(), selected == node->index))
|
||||
selected = node->index;
|
||||
}
|
||||
|
||||
void drawNodesRecur(Shader& worldShader, TriangleBVHNode* node) {
|
||||
draw(worldShader, node);
|
||||
if (node->left != nullptr)
|
||||
drawNodesRecur(worldShader, node->left);
|
||||
if (node->right != nullptr)
|
||||
drawNodesRecur(worldShader, node->right);
|
||||
}
|
||||
void guiNodesRecur(TriangleBVHNode* node) {
|
||||
gui(node);
|
||||
if (node->left != nullptr)
|
||||
guiNodesRecur(node->left);
|
||||
if (node->right != nullptr)
|
||||
guiNodesRecur(node->right);
|
||||
}
|
||||
|
||||
void DebugBVH::render() {
|
||||
if (m_bvhTree != nullptr) {
|
||||
ImGui::Begin(("BVH Data "), nullptr, ImGuiWindowFlags_NoCollapse);
|
||||
m_shader.use();
|
||||
m_shader.setInt("useWhite", 1);
|
||||
m_shader.setVec3("color", {1.0, 1.0, 1.0});
|
||||
{
|
||||
ImGui::BeginChild("left pane", ImVec2(180, 0), true);
|
||||
guiNodesRecur(m_bvhTree->getRoot());
|
||||
ImGui::EndChild();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
{
|
||||
ImGui::BeginGroup();
|
||||
ImGui::BeginChild("item view",
|
||||
ImVec2(0, -ImGui::GetFrameHeightWithSpacing()),
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true,
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ImGuiWindowFlags_AlwaysAutoResize); // Leave room for 1 line below us
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drawNodesRecur(m_shader, m_bvhTree->getRoot());
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ImGui::EndChild();
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ImGui::EndGroup();
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}
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m_shader.setInt("useWhite", 0);
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||||
ImGui::End();
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||||
}
|
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if (m_triangleBVHTree) {
|
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ImGui::Begin(("TBVH Data "), nullptr, ImGuiWindowFlags_NoCollapse);
|
||||
m_shader.use();
|
||||
m_shader.setInt("useWhite", 1);
|
||||
m_shader.setVec3("color", {1.0, 1.0, 1.0});
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||||
{
|
||||
ImGui::BeginChild("left pane", ImVec2(180, 0), true);
|
||||
guiNodesRecur(m_triangleBVHTree->getRoot());
|
||||
ImGui::EndChild();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
{
|
||||
ImGui::BeginGroup();
|
||||
ImGui::BeginChild("item view",
|
||||
ImVec2(0, -ImGui::GetFrameHeightWithSpacing()),
|
||||
true,
|
||||
ImGuiWindowFlags_AlwaysAutoResize); // Leave room for 1 line below us
|
||||
drawNodesRecur(m_shader, m_triangleBVHTree->getRoot());
|
||||
ImGui::EndChild();
|
||||
ImGui::EndGroup();
|
||||
}
|
||||
m_shader.setInt("useWhite", 0);
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
DebugBVH::~DebugBVH() {
|
||||
DebugMenus::remove(std::shared_ptr<DebugObject>(this));
|
||||
}
|
||||
}
|
|
@ -177,6 +177,59 @@ VAO::VAO(const std::vector<Raytracing::Triangle>& triangles): VaoID(createVAO())
|
|||
// addInstancedAttribute(6, 4, sizeof(Raytracing::Mat4x4), 48);
|
||||
unbind();
|
||||
}
|
||||
VAO::VAO(const std::vector<std::shared_ptr<Raytracing::Triangle>>& triangles): VaoID(createVAO()) {
|
||||
this->drawCount = (int)triangles.size() * 3;
|
||||
glBindVertexArray(VaoID);
|
||||
// enable the attributes, prevents us from having to do this later.
|
||||
glEnableVertexAttribArray(0);
|
||||
glEnableVertexAttribArray(1);
|
||||
glEnableVertexAttribArray(2);
|
||||
// convert vertex data
|
||||
std::vector<float> verts;
|
||||
std::vector<float> uvs;
|
||||
std::vector<float> normals;
|
||||
for (const auto& t : triangles){
|
||||
verts.push_back(float(t->vertex1.x()));
|
||||
verts.push_back(float(t->vertex1.y()));
|
||||
verts.push_back(float(t->vertex1.z()));
|
||||
|
||||
uvs.push_back(float(t->uv1.x()));
|
||||
uvs.push_back(float(t->uv1.y()));
|
||||
|
||||
normals.push_back(float(t->normal1.x()));
|
||||
normals.push_back(float(t->normal1.y()));
|
||||
normals.push_back(float(t->normal1.z()));
|
||||
|
||||
verts.push_back(float(t->vertex2.x()));
|
||||
verts.push_back(float(t->vertex2.y()));
|
||||
verts.push_back(float(t->vertex2.z()));
|
||||
|
||||
uvs.push_back(float(t->uv2.x()));
|
||||
uvs.push_back(float(t->uv2.y()));
|
||||
|
||||
normals.push_back(float(t->normal2.x()));
|
||||
normals.push_back(float(t->normal2.y()));
|
||||
normals.push_back(float(t->normal2.z()));
|
||||
|
||||
verts.push_back(float(t->vertex3.x()));
|
||||
verts.push_back(float(t->vertex3.y()));
|
||||
verts.push_back(float(t->vertex3.z()));
|
||||
|
||||
uvs.push_back(float(t->uv3.x()));
|
||||
uvs.push_back(float(t->uv3.y()));
|
||||
|
||||
normals.push_back(float(t->normal3.x()));
|
||||
normals.push_back(float(t->normal3.y()));
|
||||
normals.push_back(float(t->normal3.z()));
|
||||
}
|
||||
// store vertex data
|
||||
storeData(0, 3, 3 * sizeof(float), 0, (int)verts.size(), verts.data());
|
||||
// store texture UV data
|
||||
storeData(1, 2, 2 * sizeof(float), 0, (int)uvs.size(), uvs.data());
|
||||
// store normal data
|
||||
storeData(2, 3, 3 * sizeof(float), 0, (int)normals.size(), normals.data());
|
||||
unbind();
|
||||
}
|
||||
void VAO::bind() const {
|
||||
glBindVertexArray(VaoID);
|
||||
}
|
||||
|
@ -184,7 +237,7 @@ void VAO::unbind() {
|
|||
glBindVertexArray(0);
|
||||
VaoID;
|
||||
}
|
||||
void VAO::draw(Raytracing::Shader& shader, const std::vector<Raytracing::Vec4>& positions) {
|
||||
void VAO::draw(Raytracing::Shader& shader, const std::vector<Raytracing::Vec4>& positions) const {
|
||||
// this should only update if we are drawing with more positions than we already have allocated.
|
||||
// createInstanceVBO((int)positions.size(), sizeof(Raytracing::Mat4x4));
|
||||
// std::vector<Raytracing::Mat4x4> data;
|
||||
|
|
|
@ -491,7 +491,7 @@ namespace Raytracing {
|
|||
RTSignal->haltRaytracing = false;
|
||||
ilog << "Running raycaster!\n";
|
||||
// we don't actually have to check for --single since it's implied to be default true.
|
||||
raycaster.run(parser.hasOption("--multi"), std::max(std::stoi(parser.getOptionValue("-t")), std::stoi(parser.getOptionValue("--threads")));
|
||||
m_raycaster.run(m_parser.hasOption("--multi"), std::max(std::stoi(m_parser.getOptionValue("-t")), std::stoi(m_parser.getOptionValue("--threads"))));
|
||||
}
|
||||
if (ImGui::Checkbox("Pause", &RTSignal->pauseRaytracing)){}
|
||||
if (ImGui::Button("Stop") && started){
|
||||
|
@ -507,6 +507,7 @@ namespace Raytracing {
|
|||
});
|
||||
|
||||
if (debug){
|
||||
DebugMenus::render();
|
||||
auto projection = m_camera.project();
|
||||
if (m_window.isMouseGrabbed()) {
|
||||
yaw += (float) Input::getMouseDelta().x * (1000.0f / ImGui::GetIO().Framerate / 1000.0f) * 3;
|
||||
|
|
Loading…
Reference in New Issue