Brett
213ad18210
comments
2022-12-13 01:33:31 -05:00
Brett
0a82024f3e
Many changes to the way objects are handled.
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Random Seed is now a constexpr variable in the std.h file
objects are generated randomly using the seed at runtime.
gave up on opencl.
2022-12-12 15:47:56 -05:00
Brett
8f55948344
OpenCL works morish
2022-12-12 02:07:59 -05:00
Brett
4bfff448de
OpenCL works
2022-12-10 14:25:09 -05:00
Brett
5b65167bd7
Added OpenMPI Support
2022-12-02 23:32:18 -05:00
Brett
0982101ec7
OpenCL is working now
2022-11-23 11:55:40 -05:00
Brett
74967c11b6
Bin packing
2022-11-22 00:26:23 -05:00
Brett
d4a9d729a0
Fixed issues with textures. Now completely working.
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Also fixed bug with segfaulting on exit
2022-11-21 13:39:01 -05:00
Brett
cf75e66684
Texture issue is on UV generation but debug color pre clamp implies it's correct but not scaled?
2022-11-21 00:57:00 -05:00
Brett
763d57327f
Added texture support. Currently broken.
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There is something very wrong somewhere. More testing is needed.
2022-11-21 00:47:12 -05:00
Brett
410e9c29b0
OpenCL object
2022-11-20 17:32:53 -05:00
Brett
5308cacd23
Added the ability to recusively load shader files
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include statements are the only form of file chaining supported.
define statements can now be replaced at load time with global variable.
2022-11-20 13:07:45 -05:00
Brett
a28d49b132
Raytracing camera now losely follows the debug camera
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Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
Brett
7a09800c40
BVH Cleanup / Changes.
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Working on fixing issues with the BVH implementation.
Commiting a working changes version. Code has been cleaned up considerably.
A proper code review is nessacary in the near future.
2022-11-13 13:03:48 -05:00
Brett
1c11a1f9d9
Fixed issue with the projection matrix. View matrix is still a little iffy
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Currently it appears that the view matrix is rotating the world
and look at pos view matrix is producing incorrect results. appears as if the height is inverted.
2022-11-07 00:29:12 -05:00
Brett
d8bade25a2
Trying to fix issue with project / view matrix
2022-10-31 00:51:51 -04:00
Brett
2597a160f8
Working on fixing GL
2022-10-28 01:44:23 -04:00
Brett
556d8783c4
step 3
2022-10-20 11:30:15 -04:00