Commit Graph

5 Commits (213ad1821096d1bc7d89728272e4cc0c0647588b)

Author SHA1 Message Date
Brett 50714bfe52 Memory Conversion 2022-12-03 11:54:34 -05:00
Brett d4a9d729a0 Fixed issues with textures. Now completely working.
Also fixed bug with segfaulting on exit
2022-11-21 13:39:01 -05:00
Brett 40ce59284c Triangle BVH currently broken.
Working on the debug ui for it but it is also broken
2022-11-19 12:54:45 -05:00
Brett 205946925b Slight Code refactor + misc changes
Objects in debug mode now are rendered based on their vao located in the world object.
(Meaning they will update positions / be added when you change / add objects to the world).
Cleaned up code, moved model related types from types.h to models.h.
	Ie triangle / face.
Added a tringualtedmodel to contain assembled triangles as to not carry around useless data
2022-11-17 00:31:26 -05:00
Brett 579511811e Working on mutlithreading, push fix for cmake 2022-10-23 23:46:12 -04:00