Commit Graph

10 Commits (8961919bcc582a05715e6d855cefed456406c804)

Author SHA1 Message Date
Brett 538edecc88 Updated Signals, now using a structure 2022-11-16 17:49:02 -05:00
Brett c881b780ff Raytracer and Debug views now align 2022-11-15 16:23:37 -05:00
Brett a28d49b132 Raytracing camera now losely follows the debug camera
Differences in Viewport size change how the scene is rendered but the position and rotation of the camera is close enough.
2022-11-14 20:44:49 -05:00
Brett 1c11a1f9d9 Fixed issue with the projection matrix. View matrix is still a little iffy
Currently it appears that the view matrix is rotating the world
and look at pos view matrix is producing incorrect results. appears as if the height is inverted.
2022-11-07 00:29:12 -05:00
Brett d8bade25a2 Trying to fix issue with project / view matrix 2022-10-31 00:51:51 -04:00
Brett 1e8914b4a5 added ability to pause / stop / restart raytracing. 2022-10-28 15:05:08 -04:00
Brett 2597a160f8 Working on fixing GL 2022-10-28 01:44:23 -04:00
Brett 3c889f2742 iterativer 2022-10-25 01:06:26 -04:00
Brett 36288f7f29 Working? multi 2022-10-24 17:06:20 -04:00
Brett 579511811e Working on mutlithreading, push fix for cmake 2022-10-23 23:46:12 -04:00