COSC-3P93-Project/Step 3
Brett 17c7942405 Fixed AABB Sizing issue.
Fixed is a strong word. TODO: I have solved the problem by using isEmpty to tell when it's a fresh AABB
and just returing the passed AABB as the new expanded AABB. This feels lazy and I expect it'll cause issues in the future.
Plus it isn't truely correct and the context which uses it could just use the first obj AABB since there is only 1 object
2022-11-15 00:53:21 -05:00
..
.idea Fixed issue with the projection matrix. View matrix is still a little iffy 2022-11-07 00:29:12 -05:00
Old Trying to fix the BVH. Investigate the depth check, seems like something is wrong with it. 2022-11-10 10:49:59 -05:00
cmake-build-debug BVH Debug Working + Input Bug Fix 2022-11-13 14:13:14 -05:00
cmake-build-release Fixed AABB Sizing issue. 2022-11-15 00:53:21 -05:00
include Fixed AABB Sizing issue. 2022-11-15 00:53:21 -05:00
resources Raytracing camera now losely follows the debug camera 2022-11-14 20:44:49 -05:00
src Fixed AABB Sizing issue. 2022-11-15 00:53:21 -05:00
CMakeLists.txt Remove GLM 2022-11-13 02:15:12 -05:00
Dev Log Week of 2022-10-23.odt Trying to fix issue with project / view matrix 2022-10-31 00:51:51 -04:00
Submission.zip step 3 2022-10-20 11:30:15 -04:00
cmake_make_command.sh step 3 2022-10-20 11:30:15 -04:00
st3-rd-debug.cap Working on fixing GL 2022-10-28 01:44:23 -04:00
st3-rd-release.cap Working on fixing GL 2022-10-28 01:44:23 -04:00