COSC-3P93-Project/Step 3/include/engine
Brett 17c7942405 Fixed AABB Sizing issue.
Fixed is a strong word. TODO: I have solved the problem by using isEmpty to tell when it's a fresh AABB
and just returing the passed AABB as the new expanded AABB. This feels lazy and I expect it'll cause issues in the future.
Plus it isn't truely correct and the context which uses it could just use the first obj AABB since there is only 1 object
2022-11-15 00:53:21 -05:00
..
image Fixed View Matrix. Added input management. Debug view is now viewable. 2022-11-13 02:00:27 -05:00
math Fixed AABB Sizing issue. 2022-11-15 00:53:21 -05:00
util BVH Debug Working + Input Bug Fix 2022-11-13 14:13:14 -05:00
config.h.in Trying to fix issue with project / view matrix 2022-10-31 00:51:51 -04:00
raytracing.h Raytracing camera now losely follows the debug camera 2022-11-14 20:44:49 -05:00
types.h Working on fixing GL 2022-10-28 01:44:23 -04:00
world.h BVH Debug Working + Input Bug Fix 2022-11-13 14:13:14 -05:00