Brett
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3087683698
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world gen
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2023-03-06 23:39:25 -05:00 |
Brett
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770e3bfce9
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reduce memory consumption
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2023-03-06 10:19:48 -05:00 |
Brett
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4217f8f92f
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DATA COMPRESSION!
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2023-03-06 00:33:43 -05:00 |
Brett
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fcd32181e8
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working on fixing large memory consumption
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2023-03-05 17:45:45 -05:00 |
Brett
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9a2d9ee759
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world generation
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2023-03-05 15:21:35 -05:00 |
Brett
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4417359ebf
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multiple textures
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2023-03-05 00:01:54 -05:00 |
Brett
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e34d016abb
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fix texture loading resizing
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2023-03-04 23:24:36 -05:00 |
Brett
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aaea5d4406
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texture loading
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2023-03-03 00:49:15 -05:00 |
Brett
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785c487151
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texture class
Texture holds information about a texture (data mostly)
palette will hold an array of textures.
TODO: gl_texture + palette management
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2023-02-17 23:32:23 -05:00 |
Brett
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93e0212441
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Update
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2023-02-17 10:55:21 -05:00 |
Brett
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e468330e1b
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Working on text
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2023-02-15 00:49:27 -05:00 |
Brett
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c955c07ab4
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Partial meshing is broken
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2023-02-13 23:50:23 -05:00 |
Brett
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9bcded0383
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Meshing
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2023-02-13 23:37:18 -05:00 |
Brett
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6c265b7c3c
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Chunk storage and switch to vertex arrays
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2023-02-12 18:13:09 -05:00 |
Brett
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d3db6e90e0
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Working on block storage. temp commit to save progress
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2023-02-12 15:25:52 -05:00 |
Brett
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d1ff7493a9
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Perspective and View matrices
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2023-02-11 16:26:47 -05:00 |
Brett
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2a2d377097
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code cleanup
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2023-02-08 23:23:42 -05:00 |
Brett
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410d6a26d8
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Make window!
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2023-02-08 13:42:39 -05:00 |
Brett
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1791bb4b9b
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glfw, glad. Working on basic window with emscriptem tests
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2023-02-08 00:56:49 -05:00 |