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#pragma once
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/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef COSC_4P80_ASSIGNMENT_2_NETWORK_H
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#define COSC_4P80_ASSIGNMENT_2_NETWORK_H
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#include <assign2/common.h>
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#include <assign2/layer.h>
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namespace assign2
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{
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class network_t
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{
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public:
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network_t(blt::i32 input_size, blt::i32 output_size, blt::i32 hidden_count, blt::i32 hidden_size):
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input_size(input_size), output_size(output_size), hidden_count(hidden_count), hidden_size(hidden_size)
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{
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if (hidden_count > 0)
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{
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layers.push_back(layer_t{input_size, hidden_size});
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for (blt::i32 i = 1; i < hidden_count; i++)
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layers.push_back(layer_t{hidden_size, hidden_size});
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layers.push_back(layer_t{hidden_size, output_size});
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} else
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layers.push_back(layer_t{input_size, output_size});
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}
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private:
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blt::i32 input_size, output_size, hidden_count, hidden_size;
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std::vector<layer_t> layers;
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};
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}
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#endif //COSC_4P80_ASSIGNMENT_2_NETWORK_H
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