61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <lilfbtf/random.h>
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namespace fb
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{
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random::random(blt::u64 seed): seed(seed), engine(seed)
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{
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}
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void random::reset()
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{
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engine.seed(seed);
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}
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bool random::choice()
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{
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static std::uniform_int_distribution<int> dist(0, 1);
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return dist(engine);
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}
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float random::random_float(float min, float max)
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{
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std::uniform_real_distribution<float> dist(min, max);
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return dist(engine);
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}
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double random::random_double(double min, double max)
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{
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std::uniform_real_distribution<double> dist(min, max);\
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return dist(engine);
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}
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blt::u64 random::random_long(blt::u64 min, blt::u64 max)
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{
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std::uniform_int_distribution<blt::u64> dist(min, max);
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return dist(engine);
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}
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blt::i32 random::random_int(blt::i32 min, blt::i32 max)
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{
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std::uniform_int_distribution<blt::i32> dist(min, max);
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return dist(engine);
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}
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} |