109 lines
3.3 KiB
Markdown
109 lines
3.3 KiB
Markdown
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### 2.8.0
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* [Export changedSlots computation to mineflayer (#102)](https://github.com/PrismarineJS/prismarine-windows/commit/98c3d66ae6aca733bb234d487686e2e534d1924d) (thanks @kaduvert)
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* [Ensure numberClick with same slots doesn't do anything (#103)](https://github.com/PrismarineJS/prismarine-windows/commit/50e6bfbdb9c3bc26f06ea45760527b2da53eb1f3) (thanks @kaduvert)
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* [Fix broken behaviour with craftingResultSlots (#101)](https://github.com/PrismarineJS/prismarine-windows/commit/51cc06e0f7dd39ddbb617962dfc1bb659fc172ce) (thanks @kaduvert)
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### 2.7.0
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* [More click modes (with tests!) (#74)](https://github.com/PrismarineJS/prismarine-windows/commit/9f19fb357b2a96e09060fa5c2393b9041cc869fe) (thanks @kaduvert)
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* [Add command gh workflow allowing to use release command in comments (#98)](https://github.com/PrismarineJS/prismarine-windows/commit/6ddc90092d63f3838136d83e583d7c1d7ace3ae2) (thanks @rom1504)
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* [fix](https://github.com/PrismarineJS/prismarine-windows/commit/8ab955e465ce9586bfba0286ef1340b86dc914e4) (thanks @rom1504)
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* [Update to node 18.0.0 (#96)](https://github.com/PrismarineJS/prismarine-windows/commit/98912036737aa4c2e2f743b12bdb66eac5073889) (thanks @rom1504)
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* [Bump @types/node from 18.16.13 to 20.2.1 (#95)](https://github.com/PrismarineJS/prismarine-windows/commit/cf7401e3caf1ff2a5f582338b3815eb1f80187b2) (thanks @dependabot[bot])
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* [Fix slot layout for dispencer and droppers (#86)](https://github.com/PrismarineJS/prismarine-windows/commit/b42576a0e3eac7b42c843fa96c80191218efe97a) (thanks @IceTank)
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* [Change slots from Array<Item> to Array<Item | null> (#85)](https://github.com/PrismarineJS/prismarine-windows/commit/652cd992b27254dcc7173e93ec8a112fd56cb459) (thanks @yurei-dll)
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* [use registry.supportFeature (#82)](https://github.com/PrismarineJS/prismarine-windows/commit/3d4514ab56274cfe1fc5d578e3e101d6e41391f7) (thanks @Epirito)
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* [Bump typed-emitter from 1.4.0 to 2.1.0 (#76)](https://github.com/PrismarineJS/prismarine-windows/commit/86e6aa0727c7e6a4ffa0602bf1aba7fd9d70f71f) (thanks @dependabot[bot])
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## 2.6.1
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* fix typo
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## 2.6.0
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* mcData to registry refactoring + anticipation of feature check refactoring
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## 2.5.0
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* Extend the events used for windows
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## 2.4.4
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* update mcdata
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## 2.4.3
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* fixed typescript typings
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## 2.4.2
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* Fixed Exporting correctly and better window typings (#49)
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### 2.4.1
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* revert avoid emitting references
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### 2.4.0
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* fix bug with emitting null items (@imharvol)
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* add typings to containerType
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* fix slot count for generic 3x3 containers
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### 2.3.0
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* Click API endpoints returns changedSlots array (@nickelpro)
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### 2.2.1
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* Avoid emitting references (@imharvol)
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### 2.2.0
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* make nbt the fifth parameter of finditemrange (thanks @U9G)
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### 2.1.0
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* Add clear function (thanks @U9G)
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### 2.0.0
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* Fix 1.16 wrong ids, add utility functions
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* BREAKING: update event changed from `windowUpdate` to `updateSlot`
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### 1.6.0
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* Add ability to find items by name (thanks @Naomi)
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### 1.5.0
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* 1.16.0 compat (thanks @DrakoTrogdor)
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### 1.4.0
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* typescript definitions (thanks @IdanHo)
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### 1.3.0
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* 1.15 support
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### 1.2.0
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bunch of changes by Karang :
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* refactored
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* more windows for both 1.14 and before
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### 1.1.1
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* fix for tossed item when crafted (thanks @karang)
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### 1.1.0
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* added support for villager trading windows (thanks @plexigras)
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### 1.0.1
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* bump mcdata
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### 1.0.0
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* bump dependencies
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### 0.0.0
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* Import from mineflayer
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