94 lines
2.9 KiB
Markdown
94 lines
2.9 KiB
Markdown
# yggdrasil
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[![NPM version](https://img.shields.io/npm/v/yggdrasil.svg)](http://npmjs.com/package/yggdrasil)
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[![Build Status](https://github.com/PrismarineJS/node-yggdrasil/workflows/CI/badge.svg)](https://github.com/PrismarineJS/node-yggdrasil/actions?query=workflow%3A%22CI%22)
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[![Discord](https://img.shields.io/badge/chat-on%20discord-brightgreen.svg)](https://discord.gg/GsEFRM8)
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[![Gitter](https://img.shields.io/badge/chat-on%20gitter-brightgreen.svg)](https://gitter.im/PrismarineJS/general)
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[![Irc](https://img.shields.io/badge/chat-on%20irc-brightgreen.svg)](https://irc.gitter.im/)
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[![Try it on gitpod](https://img.shields.io/badge/try-on%20gitpod-brightgreen.svg)](https://gitpod.io/#https://github.com/PrismarineJS/node-yggdrasil)
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A Node.js client for doing requests to yggdrasil, the Mojang authentication system, used for Minecraft and Scrolls.
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# Usage
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$ npm install yggdrasil
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## Client
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```js
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//init
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const ygg = require('yggdrasil')({
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//Optional settings object
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host: 'https://authserver.mojang.com' //Optional custom host. No trailing slash.
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});
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//Authenticate a user
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ygg.auth({
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token: '', //Optional. Client token.
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agent: '', //Agent name. Defaults to 'Minecraft'
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version: 1, //Agent version. Defaults to 1
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user: '', //Username
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pass: '', //Password
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requestUser: false //Optional. Request the user object to be included in response
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}).then(
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(response)=>{},
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(error)=>{}
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);
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//Refresh an accessToken
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ygg.refresh(oldAccessToken, clientToken, true).then(
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({accessToken, clientToken, user?})=>{},
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(error)=>{}
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);
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// Note that requestUser is an optional parameter. If set to true, it requests the user object from Mojang's authentication servers as well.
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//Validate an accessToken
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ygg.validate(token).then(
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(response)=>{},
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(error)=>{}
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);
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//Invalidate all accessTokens using a current valid accessToken and clientToken.
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ygg.invalidate(accessToken, clientToken).then(
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(response)=>{},
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(error)=>{}
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);
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//Invalidate all accessTokens
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ygg.signout(username, password).then(
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(response)=>{},
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(error)=>{}
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);
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```
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## Server
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```js
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const yggserver = require('yggdrasil').server({
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//Optional settings object
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host: 'https://authserver.mojang.com' //Optional custom host. No trailing slash.
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});
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//Join a server (clientside)
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yggserver.join(token, profile, serverid, sharedsecret, serverkey).then(
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(response)=>{},
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(error)=>{}
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);
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//Join a server (serverside)
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yggserver.hasJoined(username, serverid, sharedsecret, serverkey).then(
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(clientInfo)=>{},
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(error)=>{}
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);
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```
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## Proxy Support
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```js
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const ProxyAgent = require('proxy-agent');
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const ygg = require('yggdrasil')({
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//Any type of HTTP Agent
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agent: new ProxyAgent('https://example.com:8080')
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});
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```
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# Further Reading
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* [Authentication protocol documentation](http://wiki.vg/Authentication)
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* [node-minecraft-protocol](https://github.com/PrismarineJS/node-minecraft-protocol), a Minecraft client and server in Node.js
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