2024-04-11 20:40:12 -04:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2024 Brett Terpstra
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <blt/gfx/window.h>
|
|
|
|
#include "blt/gfx/renderer/resource_manager.h"
|
|
|
|
#include "blt/gfx/renderer/batch_2d_renderer.h"
|
|
|
|
#include "blt/gfx/renderer/camera.h"
|
|
|
|
#include <imgui.h>
|
|
|
|
|
|
|
|
blt::gfx::matrix_state_manager global_matrices;
|
|
|
|
blt::gfx::resource_manager resources;
|
|
|
|
blt::gfx::batch_renderer_2d renderer_2d(resources);
|
|
|
|
blt::gfx::first_person_camera camera;
|
|
|
|
|
|
|
|
void init()
|
|
|
|
{
|
|
|
|
using namespace blt::gfx;
|
|
|
|
|
|
|
|
global_matrices.create_internals();
|
|
|
|
resources.load_resources();
|
|
|
|
renderer_2d.create();
|
|
|
|
}
|
|
|
|
|
2024-04-12 15:52:19 -04:00
|
|
|
float x = 50, y = 50;
|
|
|
|
float sx = 0.5, sy = 0.5;
|
|
|
|
float ax = 0.05, ay = 0.05;
|
|
|
|
|
2024-04-11 20:40:12 -04:00
|
|
|
void update(std::int32_t width, std::int32_t height)
|
|
|
|
{
|
|
|
|
global_matrices.update_perspectives(width, height, 90, 0.1, 2000);
|
|
|
|
|
2024-04-12 15:52:19 -04:00
|
|
|
x += sx;
|
|
|
|
y += sx;
|
|
|
|
|
|
|
|
sx += ax;
|
|
|
|
sy += ay;
|
|
|
|
|
|
|
|
if (x > 256)
|
|
|
|
sx *= -1;
|
|
|
|
if (y > 256)
|
|
|
|
sy *= -1;
|
|
|
|
|
|
|
|
renderer_2d.drawLine(blt::vec4{1, 0, 1, 1}, blt::vec2{x,y}, blt::vec2{500, 500}, 5.0f);
|
|
|
|
renderer_2d.drawLine(blt::vec4{1, 0, 0, 1}, blt::vec2{0,150}, blt::vec2{240, 0}, 12.0f);
|
2024-04-12 17:37:28 -04:00
|
|
|
renderer_2d.drawPoint(blt::vec4{0, 1, 0, 1}, blt::vec2{500, 500}, 50.0f);
|
2024-04-12 15:52:19 -04:00
|
|
|
|
2024-04-11 20:40:12 -04:00
|
|
|
camera.update();
|
|
|
|
camera.update_view(global_matrices);
|
|
|
|
global_matrices.update();
|
|
|
|
|
|
|
|
renderer_2d.render();
|
|
|
|
}
|
|
|
|
|
|
|
|
int main(int argc, const char** argv)
|
|
|
|
{
|
|
|
|
blt::gfx::init(blt::gfx::window_data{"My Sexy Window", init, update}.setSyncInterval(1));
|
|
|
|
global_matrices.cleanup();
|
|
|
|
resources.cleanup();
|
|
|
|
renderer_2d.cleanup();
|
|
|
|
blt::gfx::cleanup();
|
|
|
|
}
|