tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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17c7942405 Fixed AABB Sizing issue.
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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a28d49b132 Raytracing camera now losely follows the debug camera
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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bd34d6e6e7 Update git ignore
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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98e0efe28e BVH Debug Working + Input Bug Fix
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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57ede806b0 Cleaned up profiler storage, removed issue with double free.
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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7a09800c40 BVH Cleanup / Changes.
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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9e533a86f6 Add ability to generate cube with the radius of individual axis.
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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b486bd375f Fixed Issue with normals not loading
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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3ede43d3e0 Remove GLM
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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d829b54cc0 Fixed View Matrix. Added input management. Debug view is now viewable.
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5e520e3849 Trying to fix the BVH. Investigate the depth check, seems like something is wrong with it.
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tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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926f6d1391 Fixed issue with GUI-less compliation failing
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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1c11a1f9d9 Fixed issue with the projection matrix. View matrix is still a little iffy
tri11paragon pushed to main at tri11paragon/COSC-3P93-Project
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d8bade25a2 Trying to fix issue with project / view matrix
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1e8914b4a5 added ability to pause / stop / restart raytracing.
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7b379f722d Live renderings is now working.
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2597a160f8 Working on fixing GL
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3c889f2742 iterativer
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tri11paragon created repository tri11paragon/COSC-3P93-Project