Brett
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36159a33b8
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fix buffer overflow with arrays
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2024-09-17 01:07:27 -04:00 |
Brett
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3f94d6333f
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working on texture array loading. will have to redo code
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2024-09-16 16:47:40 -04:00 |
Brett
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c8b9879e49
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depend on system glfw. link OpenGL
works on nix now
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2024-09-14 16:14:53 -04:00 |
Brett
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c01cb757a1
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prevent loading of textures which do not exist
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2024-07-30 21:29:45 -04:00 |
Brett
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ff2c8e3be8
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scaleo
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2024-07-28 13:57:42 -04:00 |
Brett
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bd9db11827
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remove last of outline code.
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2024-07-26 20:07:16 -04:00 |
Brett
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672e6b8b60
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fix issue with non-outlined renders not showing. depth is now a problem.
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2024-07-15 17:51:38 -04:00 |
Brett
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9551b612a5
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allow usage in projects with multiple BLTs
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2024-07-15 12:59:46 -04:00 |
Brett
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ae2ad8d1ab
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fix memory leak
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2024-05-15 01:50:20 -04:00 |
Brett
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b239984fd1
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stencile
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2024-05-13 21:47:09 -04:00 |
Brett
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2c29dba90f
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silly
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2024-05-13 13:15:01 -04:00 |
Brett
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7c82253251
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highlighting is hard
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2024-05-12 21:48:43 -04:00 |
Brett
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922de9d242
|
highligher
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2024-05-12 14:06:57 -04:00 |
Brett
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a6853e6ff7
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post processing works on emscripten now
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2024-05-11 20:41:16 -04:00 |
Brett
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2c85c0f93c
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layout string
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2024-05-11 13:39:43 -04:00 |
Brett
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7c61323a05
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post processing
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2024-05-05 17:03:50 -04:00 |
Brett
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23f069e9b0
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renamed classes in model.h to be more descriptive
- vbo is now vertex_array
- ebo is now element_array
etc
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2024-05-03 20:01:45 -04:00 |
Brett
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e25dad380c
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2d renderer code cleanup
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2024-05-03 16:25:02 -04:00 |
Brett
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3588dcbd49
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camera speed scaling
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2024-05-01 21:32:53 -04:00 |
Brett
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a066d8f6e4
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working raycasting
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2024-05-01 12:46:26 -04:00 |
Brett
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2afdfbf3a9
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state
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2024-05-01 03:27:30 -04:00 |
Brett
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756b6a636e
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fix issue with width/height not being updated
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2024-04-30 01:57:37 -04:00 |
Brett
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7d2028cc55
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fix init order
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2024-04-29 21:45:25 -04:00 |
Brett
|
16a0fbc7dc
|
change interface to have internal functions
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2024-04-29 21:35:24 -04:00 |
Brett
|
d2ba28fa1a
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support emscripten window resizing, F1 is now used over escape on web
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2024-04-29 02:17:22 -04:00 |
Brett
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0233ce7549
|
emscripten, mostly working
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2024-04-26 01:41:53 -04:00 |
Brett
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7c7e97872d
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partial emscripten working
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2024-04-26 01:11:46 -04:00 |
Brett
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8943558109
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z indexing on 2d objects
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2024-04-14 17:34:56 -04:00 |
Brett
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8b6686fa3f
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lack of lines
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2024-04-12 17:37:35 -04:00 |
Brett
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d40b917c32
|
basic lines like a basic bitch
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2024-04-12 00:10:29 -04:00 |
Brett
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2749ce6a87
|
working on lines
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2024-04-11 20:40:28 -04:00 |
Brett
|
20a8974f9b
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fix issue with shader compiler
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2024-04-11 00:12:02 -04:00 |
Brett
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24e85c9b2c
|
commit.sh and basic example in cmake
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2024-04-08 23:26:48 -04:00 |
Brett
|
fd19b727e3
|
remove error
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2024-03-24 14:00:48 -04:00 |
Brett
|
2e77d0174e
|
fix for newest blt
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2024-03-23 19:52:57 -04:00 |
Brett
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d8b77acd4f
|
merges
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2024-02-16 11:31:53 -05:00 |
Brett
|
9cfbbd49a7
|
update blt
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2024-02-16 11:18:16 -05:00 |
Brett
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129f6e3fb9
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texture mipmap fix
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2024-01-25 11:03:17 -05:00 |
Brett
|
04665fa5c7
|
imgui in public include
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2024-01-17 15:53:59 -05:00 |
Brett
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25e0d0a846
|
include in public
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2024-01-14 13:28:46 -05:00 |
Brett
|
3e8eea09b5
|
shared vbo
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2024-01-11 11:49:48 -05:00 |
Brett
|
206dc3f5b2
|
u
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2024-01-10 12:13:04 -05:00 |
Brett
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c1f42b2d3b
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handle quad .objs
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2024-01-09 21:42:26 -05:00 |
Brett
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7836c7f022
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fix double vbo free, didn't seem to cause issues though. also now freeing the element buffer
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2024-01-09 13:56:51 -05:00 |
Brett
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c078081022
|
doc
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2024-01-09 13:30:19 -05:00 |
Brett
|
1817c50b4b
|
line parse
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2024-01-09 00:50:12 -05:00 |
Brett
|
5bff8b675c
|
shared vbos
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2024-01-08 21:12:31 -05:00 |
Brett
|
26c659fc3f
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working batch renderer for 2d rectangles
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2024-01-02 02:38:56 -05:00 |
Brett
|
e37fc6b321
|
texture loading
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2024-01-01 22:15:30 -05:00 |
Brett
|
1ec7e17517
|
working on major updates
|
2023-12-30 03:26:06 -05:00 |