Commit Graph

163 Commits (ed6f36020e9388de546fca3a7ea791b195f24664)

Author SHA1 Message Date
Brett ed6f36020e silly 2024-11-12 20:47:18 -05:00
Brett 04cf8158c4 fonts 2024-11-12 19:30:28 -05:00
Brett b84d29ee9b font rendering works now 2024-11-12 18:26:34 -05:00
Brett 29a7923269 not working 2024-11-12 00:28:48 -05:00
Brett 4f68e5afce push 2024-11-11 19:23:19 -05:00
Brett 635589b04d fonts 2024-11-11 19:21:42 -05:00
Brett de454940bc font 2024-11-11 16:47:25 -05:00
Brett 9fc44188cc changes, working on font 2024-11-11 02:29:28 -05:00
Brett a9339280a0 emscripten 2024-11-04 13:57:28 -05:00
Brett 78604708fa cleanup cmake 2024-11-03 20:07:49 -05:00
Brett b9501c2de5 API Breaking Change. Now including a destruct function 2024-11-03 20:05:11 -05:00
Tri11Paragon 7b4e430cbb fetch content for glfw 2024-10-31 20:59:49 -07:00
Brett 1983a6789e extra settings for window 2024-10-27 18:10:55 -04:00
Brett 8103a3ad0f add default nix 2024-10-24 22:35:51 -04:00
Brett 851fa6a36c fix crash 2024-10-21 02:28:46 -04:00
Brett 0f17dc98ea update for enumerate chanages 2024-10-08 19:43:21 -04:00
Brett b8a3d3171b locking to print 2024-09-18 16:10:23 -04:00
Brett 36159a33b8 fix buffer overflow with arrays 2024-09-17 01:07:27 -04:00
Brett 3f94d6333f working on texture array loading. will have to redo code 2024-09-16 16:47:40 -04:00
Brett c8b9879e49 depend on system glfw. link OpenGL
works on nix now
2024-09-14 16:14:53 -04:00
Brett c01cb757a1 prevent loading of textures which do not exist 2024-07-30 21:29:45 -04:00
Brett ff2c8e3be8 scaleo 2024-07-28 13:57:42 -04:00
Brett bd9db11827 remove last of outline code. 2024-07-26 20:07:16 -04:00
Brett 4e34161bcb push 2024-07-15 21:12:09 -04:00
Brett 8fd5222293 forgot the clear 2024-07-15 18:33:37 -04:00
Brett 8b5b0b2c05 disable outlining because it is janky af 2024-07-15 18:29:20 -04:00
Brett 672e6b8b60 fix issue with non-outlined renders not showing. depth is now a problem. 2024-07-15 17:51:38 -04:00
Brett 1470d8469d silly 2024-07-15 14:16:05 -04:00
Brett e04ba0655a update example 2024-07-15 13:04:19 -04:00
Brett 9551b612a5 allow usage in projects with multiple BLTs 2024-07-15 12:59:46 -04:00
Brett c9475afb2a add release checks 2024-05-15 14:09:58 -04:00
Brett ae2ad8d1ab fix memory leak 2024-05-15 01:50:20 -04:00
Brett 8ec4c2c30b working outlining 2024-05-13 22:24:06 -04:00
Brett af143549cb outlining 2024-05-13 22:12:06 -04:00
Brett b239984fd1 stencile 2024-05-13 21:47:09 -04:00
Brett 2c29dba90f silly 2024-05-13 13:15:01 -04:00
Brett 7c82253251 highlighting is hard 2024-05-12 21:48:43 -04:00
Brett 922de9d242 highligher 2024-05-12 14:06:57 -04:00
Brett a6853e6ff7 post processing works on emscripten now 2024-05-11 20:41:16 -04:00
Brett 2c85c0f93c layout string 2024-05-11 13:39:43 -04:00
Brett e674819344 postprocess is on the way 2024-05-09 13:51:14 -04:00
Brett eaf15046b4 uwu 2024-05-06 15:48:42 -04:00
Brett 6fb5d48ba9 dealing with webgl is getting annoying 2024-05-05 21:51:53 -04:00
Brett 7c61323a05 post processing 2024-05-05 17:03:50 -04:00
Brett eb761557f0 pp sillyness 2024-05-05 02:29:45 -04:00
Brett fa2b314453 post processing working, outlining not so much 2024-05-04 03:15:43 -04:00
Brett ecae5287cc post processing 2024-05-03 22:14:48 -04:00
Brett 622b706618 rename fbo_t to frame_buffer_t 2024-05-03 20:03:31 -04:00
Brett 23f069e9b0 renamed classes in model.h to be more descriptive
- vbo is now vertex_array
- ebo is now element_array
etc
2024-05-03 20:01:45 -04:00
Brett e25dad380c 2d renderer code cleanup 2024-05-03 16:25:02 -04:00