BLT/include/blt/math/math.h

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/*
* Created by Brett on 09/01/23.
* Licensed under GNU General Public License V3.0
* See LICENSE file for license detail
*/
#ifndef BLT_MATH_H
#define BLT_MATH_H
#include <blt/math/vectors.h>
#include <blt/math/matrix.h>
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namespace blt {
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/**
* fast number integer
*/
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static inline unsigned int f_randi(unsigned int seed) {
seed = (seed << 13) ^ seed;
return ((seed * (seed * seed * 15731 + 789221) + 1376312589) & 0x7fffffff);
}
/**
* fast inverse sqrt
*/
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static inline float fsqrt(float n){
int i;
float x, y;
x = n * 0.5f;
y = n;
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i = *reinterpret_cast<int*>(&y);
i = 0x5f3759df - (i >> 1);
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y = *reinterpret_cast<float*>(&i);
y = y * (1.5f - (x * y * y));
y = y * (1.5f - (x * y * y));
return y;
}
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static inline constexpr double pow(int b, int p) {
int collection = 1;
for (int i = 0; i < p; i++)
collection *= b;
return collection;
}
/**
* This is a fast rounding function and is not guaranteed to be 100% correct
* @tparam decimal_places
* @param value
* @return
*/
template<int decimal_places>
static inline double round_up(double value) {
constexpr double multiplier = pow(10, decimal_places);
return ((int)(value * multiplier) + 1) / multiplier;
}
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/*inline std::ostream& operator<<(std::ostream& out, const mat4x4& v) {
return out << "\rMatrix4x4{" << v.m00() << ", " << v.m01() << ", " << v.m02() << ", " << v.m03() << "} \n"\
<< " {" << v.m10() << ", " << v.m11() << ", " << v.m12() << ", " << v.m13() << "} \n"\
<< " {" << v.m20() << ", " << v.m21() << ", " << v.m22() << ", " << v.m23() << "} \n"\
<< " {" << v.m30() << ", " << v.m31() << ", " << v.m32() << ", " << v.m33() << "} \n";
}*/
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}
#endif //BLT_MATH_H