205946925b
Objects in debug mode now are rendered based on their vao located in the world object. (Meaning they will update positions / be added when you change / add objects to the world). Cleaned up code, moved model related types from types.h to models.h. Ie triangle / face. Added a tringualtedmodel to contain assembled triangles as to not carry around useless data |
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.. | ||
3.23.2 | ||
3.24.2 | ||
Step_3.dir/src | ||
CMakeOutput.log | ||
TargetDirectories.txt | ||
clion-environment.txt | ||
clion-log.txt | ||
cmake.check_cache | ||
rules.ninja |