COSC-3P93-Project/Step 3/include/engine/math
Brett 2ea273a4a3 BVH appears to be working now
Added multi-hit intersection.
A ray will now return all objects which it intersects with. It's slower then optimal but based on the console output
it appears to be still much faster than without a BVH. More testing is required.
2022-11-16 14:56:50 -05:00
..
bvh.h BVH appears to be working now 2022-11-16 14:56:50 -05:00
colliders.h BVH works now? 2022-11-15 20:08:31 -05:00
vectors.h Fixed AABB Sizing issue. 2022-11-15 00:53:21 -05:00