2.1 KiB
2.1 KiB
History
1.8.0
- Add support for elytra and rockets (#106) (thanks @lkwilson)
- Fix "flowing" liquids not being included (#105) (thanks @Flonja)
- Update index.js (#104) (thanks @Vakore)
- Fixed airborne movement factor for sprinting (#75) (thanks @olie304)
- Add command gh workflow allowing to use release command in comments (#102) (thanks @rom1504)
- Fix 1.17 & 1.18 effect names (#101) (thanks @killbinvlog)
1.7.0
- 1.20
- add pitch
1.6.0
- Fix left and right (@Kashalls)
- Fix 1.19 Water Physics (@ATXLtheAxolotl)
1.5.2
- Fix publish.yml
1.5.1
- fix deleteAttributeModifier function (@bendgk)
1.5.0
- bump mcdata
1.4.0
- add movementSpeed attribute support
- support 1.18
1.3.1
- Add pitch speed
1.3.0
- support 1.17.0 (thanks @Archengius)
1.2.2
- Fix jump floating point value
1.2.1
- Fix airdrag value
1.2.0
- Add edge security when sneaking
1.1.0
- Support climb using jump (1.14+)
1.0.8
- Fix NBT enchantment issue on 1.13 clients (thanks @embeddedt)
1.0.7
- Use prismarine-nbt to cleanly handle nbt + check for name enchantments post-flattening
1.0.6
- fix Depth Strider Enchantment not working
1.0.5
- Handle missing nbt data for boots
1.0.4
- Fix null block error
1.0.3
- Improve 1.13+ physics (thanks @IdanHo)
1.0.2
- Fix undefined block when chunk not loaded
1.0.1
- Account for bounding boxes below player (thanks @zubearc)
1.0.0
- initial implementation