1.8 KiB
1.8 KiB
History
3.6.2
- Fix chunk saving reference errors (@kf106 & @moonborrow) #100
- Fix typo in README.md (@takeru) #108
- Improved types (@TRCYX) #99
- Fix ManhattanIterator #101 (@IceTank)
3.6.1
- Update mcdata
3.6.0
- Added match while check intersect (@sefirosweb)
3.5.0
- fix getBlock not setting the position of the block
3.4.0
- add block update events
3.3.1
- Fix raycasting when ray is axis aligned
3.3.0
- Add exact raycasting
3.2.0
- add iterators
3.1.1
- fix world.sync.getChunks()
3.1.0
- implement unload column
3.0.0
- BREAKING: regionFolder is now a provider (for example an Anvil instance)
2.3.0
- add .sync
2.2.0
- add get/set block state id
- perf improvement of saving (thanks @Karang)
2.1.0
- disable saving if savingInterval is 0
- standardjs
- no gulp
2.0.0
- cross version support
1.0.2
- update dependencies, fix issue with provider anvil
1.0.1
- update to babel6
1.0.0
- bump dependencies
0.5.5
- bump prismarine-provider-anvil
0.5.4
- fix negative iniPos in initialize
0.5.3
- fix initialize
0.5.2
- bump prismarine-chunk
0.5.1
- fix initialize for iniPos%16 !=0
0.5.0
- add World.initialize
0.4.0
- use prismarine-provide-anvil 0.1.0 to implement anvil loading and saving
0.3.3
- fix minecraft-chunk bug
0.3.2
- fix getBlockData
0.3.1
- check if the region is available in the anvil files
0.3.0
- Add anvil loading
0.2.0
- Add chunk generation to the API
0.1.0
- First version, basic functionality