132 lines
1.8 KiB
Markdown
132 lines
1.8 KiB
Markdown
## History
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### 3.6.2
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* Fix chunk saving reference errors (@kf106 & @moonborrow) [#100](https://github.com/PrismarineJS/prismarine-world/pull/100)
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* Fix typo in README.md (@takeru) [#108](https://github.com/PrismarineJS/prismarine-world/pull/108)
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* Improved types (@TRCYX) [#99](https://github.com/PrismarineJS/prismarine-world/pull/99)
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* Fix ManhattanIterator [#101](https://github.com/PrismarineJS/prismarine-world/pull/101) (@IceTank)
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### 3.6.1
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* Update mcdata
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### 3.6.0
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* Added match while check intersect (@sefirosweb)
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### 3.5.0
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* fix getBlock not setting the position of the block
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### 3.4.0
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* add block update events
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### 3.3.1
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* Fix raycasting when ray is axis aligned
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### 3.3.0
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* Add exact raycasting
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### 3.2.0
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* add iterators
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### 3.1.1
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* fix world.sync.getChunks()
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### 3.1.0
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* implement unload column
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### 3.0.0
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* BREAKING: regionFolder is now a provider (for example an Anvil instance)
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### 2.3.0
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* add .sync
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### 2.2.0
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* add get/set block state id
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* perf improvement of saving (thanks @Karang)
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### 2.1.0
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* disable saving if savingInterval is 0
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* standardjs
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* no gulp
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### 2.0.0
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* cross version support
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### 1.0.2
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* update dependencies, fix issue with provider anvil
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### 1.0.1
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* update to babel6
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### 1.0.0
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* bump dependencies
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### 0.5.5
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* bump prismarine-provider-anvil
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### 0.5.4
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* fix negative iniPos in initialize
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### 0.5.3
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* fix initialize
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### 0.5.2
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* bump prismarine-chunk
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### 0.5.1
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* fix initialize for iniPos%16 !=0
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### 0.5.0
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* add World.initialize
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### 0.4.0
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* use prismarine-provide-anvil 0.1.0 to implement anvil loading and saving
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### 0.3.3
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* fix minecraft-chunk bug
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### 0.3.2
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* fix getBlockData
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### 0.3.1
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* check if the region is available in the anvil files
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### 0.3.0
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* Add anvil loading
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### 0.2.0
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* Add chunk generation to the API
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### 0.1.0
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* First version, basic functionality
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