LookAtMySuitBot/js/node_modules/prismarine-world/docs/HISTORY.md

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## History
### 3.6.2
* Fix chunk saving reference errors (@kf106 & @moonborrow) [#100](https://github.com/PrismarineJS/prismarine-world/pull/100)
* Fix typo in README.md (@takeru) [#108](https://github.com/PrismarineJS/prismarine-world/pull/108)
* Improved types (@TRCYX) [#99](https://github.com/PrismarineJS/prismarine-world/pull/99)
* Fix ManhattanIterator [#101](https://github.com/PrismarineJS/prismarine-world/pull/101) (@IceTank)
### 3.6.1
* Update mcdata
### 3.6.0
* Added match while check intersect (@sefirosweb)
### 3.5.0
* fix getBlock not setting the position of the block
### 3.4.0
* add block update events
### 3.3.1
* Fix raycasting when ray is axis aligned
### 3.3.0
* Add exact raycasting
### 3.2.0
* add iterators
### 3.1.1
* fix world.sync.getChunks()
### 3.1.0
* implement unload column
### 3.0.0
* BREAKING: regionFolder is now a provider (for example an Anvil instance)
### 2.3.0
* add .sync
### 2.2.0
* add get/set block state id
* perf improvement of saving (thanks @Karang)
### 2.1.0
* disable saving if savingInterval is 0
* standardjs
* no gulp
### 2.0.0
* cross version support
### 1.0.2
* update dependencies, fix issue with provider anvil
### 1.0.1
* update to babel6
### 1.0.0
* bump dependencies
### 0.5.5
* bump prismarine-provider-anvil
### 0.5.4
* fix negative iniPos in initialize
### 0.5.3
* fix initialize
### 0.5.2
* bump prismarine-chunk
### 0.5.1
* fix initialize for iniPos%16 !=0
### 0.5.0
* add World.initialize
### 0.4.0
* use prismarine-provide-anvil 0.1.0 to implement anvil loading and saving
### 0.3.3
* fix minecraft-chunk bug
### 0.3.2
* fix getBlockData
### 0.3.1
* check if the region is available in the anvil files
### 0.3.0
* Add anvil loading
### 0.2.0
* Add chunk generation to the API
### 0.1.0
* First version, basic functionality