Brett
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1740619dc0
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obj
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2024-01-11 15:50:38 -05:00 |
Brett
|
9ccf0badc2
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okay obj files load now
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2024-01-11 14:36:48 -05:00 |
Brett
|
3e8eea09b5
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shared vbo
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2024-01-11 11:49:48 -05:00 |
Brett
|
4699c02fa6
|
pusho
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2024-01-10 12:42:50 -05:00 |
Brett
|
c25500a0b9
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obj
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2024-01-10 12:38:51 -05:00 |
Brett
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206dc3f5b2
|
u
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2024-01-10 12:13:04 -05:00 |
Brett
|
58eafb1636
|
mild renaming + const
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2024-01-10 10:54:28 -05:00 |
Brett
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c1f42b2d3b
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handle quad .objs
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2024-01-09 21:42:26 -05:00 |
Brett
|
25fd136e21
|
some extra messages
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2024-01-09 14:35:48 -05:00 |
Brett
|
e5e0b4120c
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obj loader is complete
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2024-01-09 14:31:21 -05:00 |
Brett
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7836c7f022
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fix double vbo free, didn't seem to cause issues though. also now freeing the element buffer
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2024-01-09 13:56:51 -05:00 |
Brett
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c078081022
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doc
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2024-01-09 13:30:19 -05:00 |
Brett
|
18cbbca2a0
|
reorder
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2024-01-09 12:01:23 -05:00 |
Brett
|
1817c50b4b
|
line parse
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2024-01-09 00:50:12 -05:00 |
Brett
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00649a055d
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allow for direct setting of the texture_2d
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2024-01-08 21:34:14 -05:00 |
Brett
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2f9bccc348
|
way of accessing and binding shared references. normal vbo now returns a shared_ptr which can be used in place of a vbo_t
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2024-01-08 21:29:39 -05:00 |
Brett
|
5bff8b675c
|
shared vbos
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2024-01-08 21:12:31 -05:00 |
Brett
|
1019d4aefb
|
need to do the idea thingy tired though
|
2024-01-03 23:26:02 -05:00 |
Brett
|
fb29f1f513
|
working on loader
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2024-01-02 17:10:29 -05:00 |
Brett
|
8b7dd47b53
|
states
|
2024-01-02 16:28:26 -05:00 |
Brett
|
b13b114d94
|
working camera, needs more settings
|
2024-01-02 14:20:34 -05:00 |
Brett
|
6137773b77
|
packing and transparency
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2024-01-02 13:03:51 -05:00 |
Brett
|
a071406138
|
test color rectangle
|
2024-01-02 02:51:06 -05:00 |
Brett
|
26c659fc3f
|
working batch renderer for 2d rectangles
|
2024-01-02 02:38:56 -05:00 |
Brett
|
e37fc6b321
|
texture loading
|
2024-01-01 22:15:30 -05:00 |
Brett
|
8c86faf1ce
|
untested texture loader
|
2023-12-30 17:05:41 -05:00 |
Brett
|
35273334a3
|
oh dotfiles
|
2023-12-30 03:26:31 -05:00 |
Brett
|
1ec7e17517
|
working on major updates
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2023-12-30 03:26:06 -05:00 |
Brett
|
789797a903
|
2d render
|
2023-12-29 19:26:41 -05:00 |
Brett
|
d191f73a6b
|
sound
|
2023-12-29 19:25:41 -05:00 |
Brett
|
b5d707f5c7
|
basic input, frame timing, and other minor setup
|
2023-12-29 18:38:07 -05:00 |
Brett
|
b770baa78d
|
reorder cpp file
|
2023-12-29 12:35:48 -05:00 |
Brett
|
d6c05fa236
|
move shader functions to cpp file. shaders now produce a warning when a uniform variable cannot be found
|
2023-12-29 12:34:35 -05:00 |
Brett
|
f94ecb2e1e
|
add uniform buffer functions in shader.cpp
|
2023-12-29 12:19:45 -05:00 |
Brett
|
febfe200a9
|
need to finish uniform buffer functions
|
2023-12-29 03:37:43 -05:00 |
Brett
|
f9766d1a84
|
working renderering
|
2023-12-28 16:14:12 -05:00 |
Brett
|
cec16931f2
|
rename to vertex array
|
2023-12-28 13:05:36 -05:00 |
Brett
|
002f5c2ae8
|
love
|
2023-12-28 13:05:04 -05:00 |
Brett
|
bc14d16db2
|
remove unneeded memset and update for vbo_t
|
2023-12-28 12:21:24 -05:00 |
Brett
|
f9cd25f00e
|
push
|
2023-12-28 03:49:00 -05:00 |
Brett
|
5fd86f274b
|
foo
|
2023-12-28 00:10:02 -05:00 |
Brett
|
2e1eb6707e
|
basic vbo
|
2023-12-27 22:04:33 -05:00 |
Brett
|
76bd471b9b
|
need to think about VAOs
|
2023-12-27 01:10:53 -05:00 |
Brett
|
ee053255ae
|
embed fonts
|
2023-12-26 21:14:01 -05:00 |
Brett
|
e4676f46ce
|
fonting
|
2023-12-26 15:35:07 -05:00 |
Brett
|
3bb0ca1193
|
love
|
2023-12-26 15:14:24 -05:00 |
Brett
|
c4097f1c9b
|
basic shaders
|
2023-12-17 20:39:01 -05:00 |
Brett
|
68fd994119
|
defaults and mipmap
|
2023-12-17 20:15:12 -05:00 |
Brett
|
cd5f25e923
|
building functions work now
|
2023-12-17 20:13:28 -05:00 |
Brett
|
e04f4b555d
|
textures
|
2023-12-17 19:37:11 -05:00 |