Commit Graph

50 Commits (25e0d0a8461edb1b4d6ea851da7e1ea95dd2146a)

Author SHA1 Message Date
Brett 9ccf0badc2 okay obj files load now 2024-01-11 14:36:48 -05:00
Brett 3e8eea09b5 shared vbo 2024-01-11 11:49:48 -05:00
Brett 58eafb1636 mild renaming + const 2024-01-10 10:54:28 -05:00
Brett c1f42b2d3b handle quad .objs 2024-01-09 21:42:26 -05:00
Brett e5e0b4120c obj loader is complete 2024-01-09 14:31:21 -05:00
Brett 7836c7f022 fix double vbo free, didn't seem to cause issues though. also now freeing the element buffer 2024-01-09 13:56:51 -05:00
Brett 18cbbca2a0 reorder 2024-01-09 12:01:23 -05:00
Brett 1817c50b4b line parse 2024-01-09 00:50:12 -05:00
Brett 00649a055d allow for direct setting of the texture_2d 2024-01-08 21:34:14 -05:00
Brett 2f9bccc348 way of accessing and binding shared references. normal vbo now returns a shared_ptr which can be used in place of a vbo_t 2024-01-08 21:29:39 -05:00
Brett 5bff8b675c shared vbos 2024-01-08 21:12:31 -05:00
Brett 1019d4aefb need to do the idea thingy tired though 2024-01-03 23:26:02 -05:00
Brett fb29f1f513 working on loader 2024-01-02 17:10:29 -05:00
Brett 8b7dd47b53 states 2024-01-02 16:28:26 -05:00
Brett b13b114d94 working camera, needs more settings 2024-01-02 14:20:34 -05:00
Brett 6137773b77 packing and transparency 2024-01-02 13:03:51 -05:00
Brett 26c659fc3f working batch renderer for 2d rectangles 2024-01-02 02:38:56 -05:00
Brett e37fc6b321 texture loading 2024-01-01 22:15:30 -05:00
Brett 8c86faf1ce untested texture loader 2023-12-30 17:05:41 -05:00
Brett 1ec7e17517 working on major updates 2023-12-30 03:26:06 -05:00
Brett 789797a903 2d render 2023-12-29 19:26:41 -05:00
Brett d191f73a6b sound 2023-12-29 19:25:41 -05:00
Brett b5d707f5c7 basic input, frame timing, and other minor setup 2023-12-29 18:38:07 -05:00
Brett b770baa78d reorder cpp file 2023-12-29 12:35:48 -05:00
Brett d6c05fa236 move shader functions to cpp file. shaders now produce a warning when a uniform variable cannot be found 2023-12-29 12:34:35 -05:00
Brett f94ecb2e1e add uniform buffer functions in shader.cpp 2023-12-29 12:19:45 -05:00
Brett febfe200a9 need to finish uniform buffer functions 2023-12-29 03:37:43 -05:00
Brett f9766d1a84 working renderering 2023-12-28 16:14:12 -05:00
Brett cec16931f2 rename to vertex array 2023-12-28 13:05:36 -05:00
Brett 002f5c2ae8 love 2023-12-28 13:05:04 -05:00
Brett bc14d16db2 remove unneeded memset and update for vbo_t 2023-12-28 12:21:24 -05:00
Brett f9cd25f00e push 2023-12-28 03:49:00 -05:00
Brett 5fd86f274b foo 2023-12-28 00:10:02 -05:00
Brett 2e1eb6707e basic vbo 2023-12-27 22:04:33 -05:00
Brett 76bd471b9b need to think about VAOs 2023-12-27 01:10:53 -05:00
Brett ee053255ae embed fonts 2023-12-26 21:14:01 -05:00
Brett e4676f46ce fonting 2023-12-26 15:35:07 -05:00
Brett 3bb0ca1193 love 2023-12-26 15:14:24 -05:00
Brett c4097f1c9b basic shaders 2023-12-17 20:39:01 -05:00
Brett 68fd994119 defaults and mipmap 2023-12-17 20:15:12 -05:00
Brett cd5f25e923 building functions work now 2023-12-17 20:13:28 -05:00
Brett e04f4b555d textures 2023-12-17 19:37:11 -05:00
Brett 6a5b06ac70 Merge remote-tracking branch 'refs/remotes/origin/main' 2023-12-17 15:05:04 -05:00
Brett 84637028c5 texture workings 2023-12-17 15:04:57 -05:00
Brett 2f7d9d1555 push changes, emscript working 2023-12-16 23:52:18 -05:00
Brett ea5b3d8b79 windowing inputs 2023-12-15 17:43:00 -05:00
Brett 0e8c7bed68 pavly is being racist 2023-12-15 17:24:59 -05:00
Brett 0c8630ccff working on callbacks / input 2023-12-15 14:44:56 -05:00
Brett 20748a8e60 window 2023-11-28 01:56:10 -05:00
Brett dfdfd08cd8 glfw init 2023-11-28 00:44:47 -05:00